Full notes
Full EX-XDRiVER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Maps
- Workshop
- Events
New Songs
Added ???????? by ???????
Added ???????? ?????? ?????? by ???????
Added an
OVERDRIVE difficulty chart to ENGINEDESTROYER
Added ASDF by Doin
Gameplay Changes
Added chart constants
We heard your feedback and have introduced chart constants to the game. We hope that each chart's difficulty is now more accurate to what they should be.
Added the
-aprilfools
command line argument to
enable april fools content manually when outside the week of April Fools
Added 2 new achievements
Updated Gear note debounce to be handled by input and not handled by notes
Updated the Song Wheel UI
Song length is now shown
, and flashes orange when between 3-5 minutes, and flashes red when above 5 minutes
Updated radar values for the Gimmick stat
Updated credits
Many optimizations to the game
Fixed hold notes z-fighting
Fixed notes updating a frame later than they should
You may have to update your visual offset for this!
Fixed Gear visuals working incorrectly sometimes
Fixed loading screens getting stuck when quitting out of charts
Fixed the hexagonal loading screen getting stuck (hopefully, again)
Chart Developer Changes
Added a new stage background (check documentation for more information)
Added the
CHART_LEVEL_STYLE
metadata field, can take one of many values (which are included in documentation)
Added the MUSIC_SOURCE field to chart metadata
Added GetPlayerNoteColorHex to chart mods lua
Added debug information when invalid notes are being loaded from a chart
Fixed falling back to 0 when using negative time/beat-based mods and events
Fixed GetNoteDataOfType for multiple strings in an array not working, by moving it to GetNoteDataOfStringTypes
GetNoteDataOfIntTypes exists for consistency but acts the same as GetNoteDataOfType
Source
Changelog.gg summarizes and formats this update. How we read updates.
