In this update3
Full notes
Full EX-XDRiVER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
- Performance
- Compatibility
- Fixes
EX-XDRiVER changes
Early Access Release 1.6.0
New Songs
Stirring - Nota
not so gorgeous - xRGTMx
restless - Eraser
Slipaway - Vospi
Wadjet - Acotto
Changes
Added new background for
Wadjet
Added the new results screen
Added Low Latency Audio option to Gameplay
Only present on Windows. With this option enabled, there is significant improvement to audio systems across the entire game. Recalibration is recommended.
If enabled, Hitsounds are run in realtime.
Added DSP Buffer Size option to Gameplay
If you're not on Windows or cannot use Low Latency Audio, set this as low as possible to improve audio latency
Added Quality option to Accessibility
If you're experiencing lag on certain backgrounds, this should improve performance
Added Post Processing option to Accessibility
This option toggles visual effects like bloom and other screen based visual effects, toggling it off can improve performance at the cost of visual quality
Added Target Global option to Targets
This option adds targets for the 3 players in front of your leaderboard score, and the 4 players behind
Added Target Friends option to Targets
This option adds all the friends on your friends list that have a leaderboard score as targets
Audio Offset and Visual Offset has been decoupled and updated
Offset Calibration has been updated and no longer has inconsistent timing
The Update Rate option is now Polling Rate, and no longer updates internal systems, only affects XInput devices
Changed the Mine timing window to the LIMIT timing window (+-40ms) from the GREAT timing window (+-100ms)
Pressing "F9" in the song wheel with a folder open now picks a random chart from that folder
Leaderboards now show 2 decimal places for EX (99.0% -> 98.95%)
Updated Autoplay & Autodrift to be more accurate
Updated Song Select score & stats UI
Updated fallback fonts to include more symbols and characters
Updated Contributor Flair system
If you're missing contributor flairs (Beta Tester, Contributor, etc.), send us a DM!
Updated credits
Optimized note mods
Optimized the timing system
Optimized note spawning to cause less lag spikes
Optimized many gameplay background elements
Fixed knife2meetu having incorrect radar values
Fixed non-16:9 aspect ratios appearing in the resolution list
Fixed BREAK judgments showing offset with the relevant option enabled
Fixed all instances of file paths not using the standard path system
Fixed Hitsounds not respecting the Master Volume setting
Fixed Autoplay hitting Gear Tails late
Fixed Gear Gradients getting stuck & pooling incorrectly
Fixed incorrect tutorial prompts
Fixed camera opacity being set to 0 (transparency capturing)
Fixed hold tails rendering past the judgment line with high offset values
Chart Developer Changes
Added documentation for the new background
Custom charts can now use the Flash Track icon
Fixed several Chart Developer Mode bugs
Added "xdrv.AddHiddenMeasureLineRegion(beatOrTimeStart, timingValueStart, beatOrTimeEnd, timingValueEnd);" to modfile lua
Example: "xdrv.AddHiddenMeasureLineRegion("beat", 4, "beat", 8);" will prevent default measure lines from generating from beats 4 to 8
Source
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