In this update15
Full notes
Full EX-XDRiVER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
- Maps
- Events
EX-XDRiVER changes
New songs and chart updates!
SPEED LIMIT by jeko
BG1 by tari (The tutorial has been reworked! You'll be notified when opening your profile.)
Knights of Khronelia by JinoBeats
BG3 by Ky_Dash
NM10 by Ky_Dash
HY12 by Ky_Dash
EX15 by Ky_Dash & RILEY
Mahika by The Musical Ghost
BG3 by Exschwasion
NM9 by Exschwasion
HY13 by Exschwasion
Sigrún by Kara & UNHAPPYCORE
BG4 by nb1rs
NM9 by nb1rs
HY11 by nb1rs
CANDY☆LAND (XDRV Cut) by Seo
BG2 by RILEY
NM8 by RILEY
HY12 by RILEY
EX14 by RILEY
WE OUT HERE by A-Saph
BG5 by tari
NM7 by tari
HY12 by RILEY
EX15 by Chart Team XDRV
Known Issues
Gyroscope
In a large amount of cases, gyroscopes of controllers will frequently drift in some direction over time, there are some ways to mitigate this:
Calibrate your controller via Steam Controller Settings: Steam -> Settings -> Controller -> Calibration & Advanced Settings -> Gyro Calibration
Quickly setting your gyroscope to neutral in-game by pressing the Left Stick on your controller (might not be available in certain menus)
Resetting your gyroscope by unplugging your controller and plugging it back in
We are working on a more robust gyroscope implementation!
Changes
Tutorial overhaul!
The tutorial has been completely reworked, now making full use of every option and mechanic in the game.
Leaderboard scores for SPEED LIMIT BG1 have been reset as a result.
Added Drift inputs to other input devices!
Swap between input methods in Options, under Gyroscope, and rebind your controls under Rebind Controls to make full use of this change.
Added Momentum & Checkpoints!
The better you do, the faster your final time will be.
The momentum value is affected negatively by anything under an X-Limit.
The "Finished" medal previously awarded for getting enough EX Score, now is awarded by having a final time that is faster than the song length.
Checkpoints will display splits based on how ahead or behind you are compared to your progress bar targets.
Added Pausing!
Scores with pauses will NOT be uploaded to leaderboards.
In addition, your pause count will be displayed on the results screen.
In Multiplayer, hosts can enter the pause menu & return all players to lobby, and restarts are disabled.
In Arcade Mode, quitting will fail out and advance you to the next stage, and restarts are now allowed in the first 10 seconds of gameplay.
Gameplay UI overhaul!
Completely reworked the gameplay UI, now less cluttered and more focused on time
Radial momentum and life bars
Horizontal progress bar displays checkpoints, player location, finish line
Subtractive scoring now available on the usual score display, and legacy subtractive scoring available in the old location
New Mods and Events for custom charts!
Added "camera_fov" mod
Added note size/scale mods
Added track size/scale mods
Added "track_color" aliases for lane color mods
Added the
City background, events are posted on GitHub
Added optional eases and optional 'time based' options for ease events to Tunnel background
Added 'EaseBloomIntensity' and 'EaseBloomDiffusion' events to Tunnel background
Misc. Changes
Added EX Percentage to leaderboards
Added local leaderboards, shows your profile's top 5
Added outlines to notes that overlap gears
Added a public lobby count to the Multiplayer gamemode button
Added "-devsongfolders"
Source
Changelog.gg summarizes and formats this update. How we read updates.
