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Steam News9 September 20241y ago

Approaching Storms

Added Day and Nighttime modifiers During daytime units can see farther. During Nighttime units accuracy and range drops slightly. -Added Weather system Planets now have random weather.

Full notes

Full Evostrike update

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What changed

1 fix4 additions3 changes0 removals
  • Balance
  • Gameplay
  • Events
  • UI and audio
changedAdded Day and Nighttime modifiersDuring Nighttime units accuracy and range drops slightly.
added-Added Weather systemPlanets now have random weather.
changed-Added Weather systemWeather affects the stats of your Units, Some weather types may also include special events.
added-Added Weather system9 New weather events Calm - No weather Rain - very Slight debuffs to vision and range Heavy rain - slight debuffs to vision and range Thick Fog - Heavy debuff to vision and range, Visual effect making it harder to see Lightning Storm - Random lightning strikes which can stun buildings and Units. Seismic Activity - Random earthquakes which deal high damage in an area. Eclipse - Permanent nighttime, no visibility outside of unit vision; difficult Eclipsed storm - Eclipse + Lightning Storm combined
addedMiscellaneous changesAdded random planet rewards Planet now have a range of rewards instead of fixed rewards. Overall this results in a higher average scrap and tech reward.
addedMiscellaneous changesAdded Hotkeys to the build menu

Added Day and Nighttime modifiers

  1. During daytime units can see farther.

  2. During Nighttime units accuracy and range drops slightly.

-Added Weather system

  • Planets now have random weather.

  • Weather affects the stats of your Units, Some weather types may also include special events.

  • 9 New weather events

    • Calm - No weather

    • Rain - very Slight debuffs to vision and range

    • Heavy rain - slight debuffs to vision and range

    • Thick Fog - Heavy debuff to vision and range, Visual effect making it harder to see

    • Lightning Storm - Random lightning strikes which can stun buildings and Units.

    • Seismic Activity - Random earthquakes which deal high damage in an area.

    • Eclipse - Permanent nighttime, no visibility outside of unit vision; difficult

    • Eclipsed storm - Eclipse + Lightning Storm combined

Miscellaneous changes

-Added random planet rewards Planet now have a range of rewards instead of fixed rewards. Overall this results in a higher average scrap and tech reward.

-Added Hotkeys to the build menu

-Fixed a UI bug in the tutorial that in some circumstances made it impossible to complete

-Scout vision range increased by 10 meters

Source

Steam News / 9 September 2024

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