HomeGamesUpdatesPricingMethodology
Steam News31 July 202511mo ago

EvoLife v0.9

New hormone system based on Simulife videos Every cell have 16 hormone levels. Each cell can set its own internal level.

Full notes

Full EvoLife update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • Balance
addedNew hormone system based on Simulife videos
addedNew DNA opcodes
changedJump (E/hp): Jump in DNA code based on current E and hp levels
addedFission: New connection mode (tri), creates a triangle with original cell and one cell connected to that
addedNew behavioral logic (DNA opcode sequence)
changedAttribute ratio: Outputs the E/E_max or hp/hp_max ratios scaled to 0..255

EvoLife changes

addedNew hormone system based on Simulife videos
addedNew DNA opcodes
changedJump (E/hp): Jump in DNA code based on current E and hp levels
addedFission: New connection mode (tri), creates a triangle with original cell and one cell connected to that
addedNew behavioral logic (DNA opcode sequence)

New hormone system based on Simulife videos

Every cell have 16 hormone levels. Each cell can set its own internal level. If a cell is colliding with another cell (surface protein bits needs to be matching) or a cell is connected to another cell with a connection, the hormone level propagates.

If one cell sets its internal hormone level to 10, then colliding and connecting cells will have hormone level 9. The final value is always max(internal level, neighbor level - 1).

New DNA opcodes

  • Jump (E/hp): Jump in DNA code based on current E and hp levels

  • Jump (h): Jump in DNA code based on current hormone levels

  • Set hormone: Set hormone level from DNA code

Modified DNA opcodes

  • FissionNew connection mode (tri), creates a triangle with original cell and one cell connected to that
  • Jump (reg): The original jump DNA opcode, now can jump on register validity and data value

New behavioral logic (DNA opcode sequence)

  • Get hormone: gets the current hormone level

  • Set hormone: sets the current hormone level from behavioral register value

  • Attribute ratio: Outputs the E/E_max or hp/hp_max ratios scaled to 0..255

Bugfixes

  • Siphon bug infinite energy glitch

  • Circle spawner can not be set above 200 E

Source

Steam News / 31 July 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.