Full notes
Full EvilPunk update
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What changed
- Maps
- Gameplay
- UI and audio
- Fixes
- Events
- Balance
Our latest hotfix 2.2 is here, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new:
12 new achievements added!
New loading screen texts have been added.
The belt appearance has been renewed! You will no longer have difficulty picking up items from your belt! - The location of the axe has been moved to the back of your waist.
The reroll particle effect has been replaced with a better looking one.
The last remaining enemies now have an outline around them instead of being painted red!
Graveyards and consumables now have new effects to make them visible!
The Tutorial UI in Graveyards now rotates based on player location to help attract attention.
Fixed an issue where enemies could get stuck in graves.
Fixed the issue where the effect would not appear when inserting a card into the leftmost card slot.
Fixed the issue of starting event levels by looking in the opposite direction.
Fixed an issue where wolves were not dealing damage.
Fixed the issue where some sounds could not be lowered from the settings.
Fixed the issue where the Grenade drop would appear on the belt with a red effect.
The problem of cards being inserted into card slots having different sizes has been fixed.
The trail effect on the axe has been removed for now.
Fixed the issue where crystals appeared as a reward when dying in hardcore mode.
Fixed the issue where drops from enemies would not disappear after a certain period of time.
Fixed the issue where reward chests remained on the map even though they were destroyed.
Fixed an issue where "The Hard Way" achievement could be earned without doing anything.
Fixed the issue where the Boss Level would sometimes not appear in Roguelike mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
