HomeGamesUpdatesPricingMethodology
Steam News26 June 20251y ago

Evil Twin updated for all sub issues

New Features & Improvements: ✨ Enhanced Lighting: Lighting has been upgraded using Ray Marching, delivering deeper and more realistic visual effects throughout the game.

Full notes

Full Evil Twin update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedNew Features & Improvements: ✨ Enhanced Lighting: Lighting has been upgraded using Ray Marching, delivering deeper and more realistic visual effects throughout the game. 🧭 Menu Access Guide: A clear guide has been added to help players easily access the Menu, addressing previous confusion about how to open it. 🔄 Reset to Default Settings: The “Default” configuration option has been updated and reset, allowing players to restore original settings effortlessly. Bug Fixes: 🕳️ Removed Black Trails & Flickering: Fixed visual artifacts such as black streaks and flickering that disrupted gameplay. ⚙️ Performance Optimization: General stability and performance improvements for smoother gameplay.

New Features & Improvements

✨ Enhanced Lighting: Lighting has been upgraded using Ray Marching, delivering deeper and more realistic visual effects throughout the game. 🧭 Menu Access Guide: A clear guide has been added to help players easily access the Menu, addressing previous confusion about how to open it. 🔄 Reset to Default Settings: The “Default” configuration option has been updated and reset, allowing players to restore original settings effortlessly.

Bug Fixes

🕳️ Removed Black Trails & Flickering: Fixed visual artifacts such as black streaks and flickering that disrupted gameplay. ⚙️ Performance Optimization: General stability and performance improvements for smoother gameplay.

Source

Steam News / 26 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.