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Steam News4 August 20241y ago

Evil Hunt Update: IFU

Core Gameplay Bugfixes: Crashes: When moving the mouse out of fullscreen mode During mission summary When using a lightswitch in the small house Incorrect character display for other players Errors when rejoining the sa

In this update11

Full notes

Full Evil Hunt - Evil never sleeps update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions11 changes0 removals
  • Performance
  • UI and audio
  • Fixes
  • Gameplay
  • Balance
  • Events
changedCrashes:When moving the mouse out of fullscreen mode
changedCrashes:During mission summary
changedCrashes:When using a lightswitch in the small house
changedCrashes:Incorrect character display for other players
changedCrashes:Errors when rejoining the same lobby
addedFeatures:New, overhauled journal implemented

Evil Hunt - Evil never sleeps changes

changedWhen moving the mouse out of fullscreen mode
changedDuring mission summary
changedWhen using a lightswitch in the small house
changedIncorrect character display for other players
changedErrors when rejoining the same lobby

Core Gameplay

Bugfixes:

Crashes:

  • When moving the mouse out of fullscreen mode

  • During mission summary

  • When using a lightswitch in the small house

  • Incorrect character display for other players

  • Errors when rejoining the same lobby

Features:

  • New, overhauled journal implemented

  • Equipment selection via number keys (1, 2, 3, 4)

  • Ghost hunting system overhaul

  • Implementation of Laser Grid Medium

  • Game ends only when all players are dead

  • Greyed-out screen for dead players with limited interaction

  • Standardization of the term "Laser Grid"

  • Backward walking fixed

  • Increased size of safety zones

  • Introduction of "Sanity Pills"

  • Implementation of a new camera

  • Implementation of character switching

  • Implementation of mirrors

  • Implementation of crucifixes

Game World & Objects

Bugfixes:

  • Broken fuse box in small and big house

  • Motion sensor (Laser Grid Projector Medium) can't always be picked up

  • Correct EMF collider for EMF recording

  • Correct camera collider for camera recording

  • Fix stamina bar

  • Fix holder for camera images

  • Journal function to deactivate confirmed ghosts

  • Destroy ghost between scenes to prevent reuse of old instances instead of creating new ones

  • Sanity restoration fixed between rounds

  • Items must be reset to starting point

  • Laser Grid Medium collider

  • Tripod pickup

  • Tripod placement

Features:

  • Adjustment of trigger probability for Laser Grids and Motion Sensors

  • Reduction of ghost interactions

Gameplay Mechanics

Bugfixes:

  • Ghost hunt only affects the host, not clients

  • Events are only reliably played by the host, not clients

  • Ghost in the Laser Grid is white instead of green and too big

  • Laser Grid and Motion Sensor currently have no probability values, leading to frequent triggers

  • Ghost interacts too frequently

  • Equipment from the last round must be destroyed before the start of a new round

  • User Interface & Experience

Bugfixes:

  • Fix small bugs in the lobby scene

  • Ghost is constantly hunted

Features:

  • Introduction of a pre-scene as a waiting room before the game starts

  • Achievement: Connect the game to Steam

  • Key assignment to keys (1, 2, 3, 4) for equipped equipment

Additional Notes

  • Modeling4 new models for the character
  • Other: Adjust journal function to deactivate confirmed ghosts

Source

Steam News / 4 August 2024

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