Full notes
Full Evil Hunt - Evil never sleeps update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Fixes
- Server
- UI and audio
Evil Hunt - Evil never sleeps changes
We added some new stuff:
We implemented a new Level System, through which you gain EXP for finding and correctly identifying the Ghost.
You now gain a Skill Point every 5 Levels, starting at Level 5, which you can use to buy Skills via the Skill Tree Menu in the Lobby (Default Key: T)
We also simultaneously implemented Side Missions, which you can complete for extra EXP.
You can find these Side Missions on the Monitor, once you started your Round.
You can now get an EMF 3, should the Ghost interact with Doors or Lightswitches
We added a new Message concerning our Ship Map, which is currently unavailable
We also fixed a lot of stuff including:
Multiplayer: Player could not leave properly
Multiplayer: Player did not connect properly
Multiplayer: Position of Items were not correct trough the network
Multiplayer: Leveling System did not work as it should
Multiplayer: Name and Data from Ghost are now synced in all Journals
- MultiplayerImproved mechanic for Item Placement
- MultiplayerFixed the Problem with the Skip Button during Mission Summary
- MultiplayerFixed the Lobby Code not being visible when starting a second Round
- MultiplayerFixed a bug where the Client saw more than one Witchfires
- MultiplayerRemoved the surplus Witchfires
- MultiplayerFixed a Bug that made Fingerprints unable to be made visible
Multiplayer: Lights from Flashlights were sometimes inverted
- MultiplayerFixed the Mission where you need to escape a Hunt not being marked as completed for some Players
- MultiplayerFixed alignment for Tripod and Camera in some Maps
General: Menus now can't overlap each other so only one is open at all times
General: Path to the Underground HQ is now more centered
General: Skill Tree Menu was not in scale in some Resolutions
- GeneralFixed the Motionsensor being already on in the Base
- GeneralFixed Fingerprint alignment on some Doors
General: Doors now can only be opened once (duh)
- GeneralFixed alignment of the Motionsensor and the Lasergrid
- GeneralAdjusted the Character Panel
- GeneralFixed a Typo in the Steam Achievement Texts ('prove' not 'proove')
- GeneralFixed a Typo in the Journal ('Bludnik' not 'Blutnik')
- GeneralFixed Shading of Journal Texts
- GeneralFixed Ghost Page in Journal, where a false Ghost was selected when first opened
Source
Changelog.gg summarizes and formats this update. How we read updates.
