HomeGamesUpdatesPricingMethodology
Steam News5 July 20242y ago

Evil Hunt Patch Notes - Hotfix and Improvements

This hotfix addresses several bugs and issues reported by players, including lobby bugs, collision issues, visual glitches, and object inconsistencies.

Full notes

Full Evil Hunt - Evil never sleeps update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes1 addition7 changes0 removals
  • Gameplay
  • Fixes
  • Server
  • UI and audio
  • Maps
fixedThis hotfix addresses several bugs and issues reported by players, including lobby bugs, collision issues, visual glitches, and object inconsistencies.
fixedFixed an issue where the lobby would not close properly when the host leaves.
fixedResolved a bug in the lobby list.
changedGameplay:
fixedFixed the lack of collision on the bars in the basement.
fixedAddressed a bug that prevented clients from using the EMF device.

Evil Hunt - Evil never sleeps changes

fixedThis hotfix addresses several bugs and issues reported by players, including lobby bugs, collision issues, visual glitches, and object inconsistencies.
fixedFixed an issue where the lobby would not close properly when the host leaves.
fixedResolved a bug in the lobby list.
changedGameplay:
fixedFixed the lack of collision on the bars in the basement.

This hotfix addresses several bugs and issues reported by players, including lobby bugs, collision issues, visual glitches, and object inconsistencies.

Detailed Patch Notes:

Lobby:

  • Fixed an issue where the lobby would not close properly when the host leaves.

  • Resolved a bug in the lobby list.

Gameplay:

  • Fixed the lack of collision on the bars in the basement.

  • Addressed a bug that prevented clients from using the EMF device.

  • Corrected the orientation of books on the shelves in the living room near the fireplace.

  • Synchronized ghost names across the network to prevent inconsistencies.

  • Fixed a glitch that allowed players to see through walls behind the bars in the basement.

  • Addressed collision issues that allowed players to walk through certain objects in the back room of the basement.

  • Fixed an issue where players could glitch through the house wall into the garden.

Visuals:

  • Reduced the size and visibility of the orb.

  • Adjusted the position of the wall in the dining room.

  • Properly aligned the bedroom door within the frame.

  • Moved the knocking sound in the upstairs bathroom from the floor to the correct location.

  • Adjusted various textures throughout the game.

  • Corrected the orientation of the door from the kitchen to the garage in the garage map.

  • Added material to the rope in the basement.

  • Fixed a gap above the bathtub in the upstairs bathroom.

  • Corrected the wallpaper texture on the outer wall of the bedroom.

We apologize for any inconvenience caused by these bugs. We appreciate your feedback and will continue to work on improving the game experience. If you encounter any further issues, please report them to our support team.

Thank you for playing Evil Hunt!

Source

Steam News / 5 July 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.