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Steam News4 November 20259mo ago

Patch 1.0.2

This post encompasses the changes made in patch 1.0.1 and 1.0.2. 1.0.1: adjusted the tips at the start of the game to make boost a more obvious mechanic to new players removed screen rumble options.

Full notes

Full Evil Egg update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedadjusted the tips at the start of the game to make boost a more obvious mechanic to new players
changedremoved screen rumble options. screenshake intensity is now locked to what was previously the default value. this is to stay consistent with the general design philosophy that the visual effects are a meaningful part of the game's difficulty. the amount of screenshake actually present in the game is very minimal, in any case.
addedadded a hurt sound for the egg boss during stalker phase
changedroyal guard spawn count in the rook phase of egg boss has been slightly reduced.
changedupdated the stalker/rook phase music
changedimproved visibility of the "ok ending" icon on the leaderboard

Evil Egg changes

changedadjusted the tips at the start of the game to make boost a more obvious mechanic to new players
changedremoved screen rumble options. screenshake intensity is now locked to what was previously the default value. this is to stay consistent with the general design philosophy that the visual effects are a meaningful part of the game's difficulty. the amount of screenshake actually present in the game is very minimal, in any case.
addedadded a hurt sound for the egg boss during stalker phase
changedroyal guard spawn count in the rook phase of egg boss has been slightly reduced.
changedupdated the stalker/rook phase music

This post encompasses the changes made in patch 1.0.1 and 1.0.2.

1.0.1:

  • adjusted the tips at the start of the game to make boost a more obvious mechanic to new players

  • removed screen rumble options. screenshake intensity is now locked to what was previously the default value. this is to stay consistent with the general design philosophy that the visual effects are a meaningful part of the game's difficulty. the amount of screenshake actually present in the game is very minimal, in any case.

  • more controller rumble for a couple things that didnt have them before

  • SPOILERS BELOW

  • added a hurt sound for the egg boss during stalker phase

  • made the egg flash brighter when getting hit during stalker phase

  • royal guard spawn count in the rook phase of egg boss has been slightly reduced.

  • made the rook phase floor hazard telegraph brighter.

  • updated the stalker/rook phase music

  • improved visibility of the "ok ending" icon on the leaderboard

1.0.2:

  • possible fix for the [c]readback_texture [/c]error people using older pc's were getting. might affect rendering behavior, not sure.

Source

Steam News / 4 November 2025

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