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Steam News23 January 20265mo ago

Demo Patch: 1.26.0539

Patch notes for the Demo: 1.26.0539 General New Fate Checks now cost 2 Fate and increase their cost by 1 with each subsequent use. Fixed an issue where the top menu could be hidden when loading a save.

Full notes

Full Everwayne update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions5 changes2 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
  • Events
addedGeneralNew Fate Checks now cost 2 Fate and increase their cost by 1 with each subsequent use.
fixedGeneralFixed an issue where the top menu could be hidden when loading a save.
addedGeneralItems from the item slot can now be targeted at platforms , not only characters.
changedGeneralRewards (Chests): Chance to drop unlocked Artifacts increased from 25% to 35% . Chance to drop unlocked Charms increased from 40% to 45% .
removedGeneralCards with Exile can no longer be played if exile is their only effect and the character cannot be exiled.
changedGeneralUpdated the rules governing how external effects influence the party’s mana amount.
Chance to drop unlocked Artifacts25%35%Chance to drop unlocked Artifacts increased, buffChance to drop unlocked Charms40%45%Chance to drop unlocked Charms increased, buffSharpened Strike: Damage614Sharpened Strike: Damage increased, buffHeavy Strike: Damage2022Heavy Strike: Damage increased, buff

Patch notes for the Demo: 1.26.0539

General

  • New Fate Checks now cost 2 Fate and increase their cost by 1 with each subsequent use.

  • Fixed an issue where the top menu could be hidden when loading a save.

  • Items from the item slot can now be targeted at platforms, not only characters.

  • Rewards (Chests):

    • Chance to drop unlocked Artifacts increased from 25% to 35%.

    • Chance to drop unlocked Charms increased from 40% to 45%.

  • Cards with Exile can no longer be played if exile is their only effect and the character cannot be exiled.

  • Updated the rules governing how external effects influence the party’s mana amount.

  • Added mandatory pop-up notifications for critical effects to improve combat readability.

  • Updated the UI visuals for Charms.

  • The game now saves progress after defeating a boss.

Encounters

  • HerbalistFixed the required gold amount display for EN, BR, JP, FR, and CN localizations.
  • Stump (Interactive)Fixed gold rewards when successfully completed outside the tutorial.
  • Your Grave (Interactive)Fixed an issue where non-existent text was displayed when examining the grave.

Cards

  • Sharpened StrikeDamage increased from 6 to 14 .
  • Heavy Strike:

    • Damage increased from 20 to 22.

    • Upgraded version now applies Weak (2) to the target.

  • Hand BlockRemoved the trailing period from the card description.

Enemies

  • Fixed the Necromancer’s eye positioning — they were previously shifting after taking damage.

Source

Steam News / 23 January 2026

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