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Steam News9 January 20265mo ago

Demo Patch: 1.26.0200

Patch notes for the Demo: 1.26.0200 Optimization & Performance Implemented a new system for loading and unloading act assets.

Full notes

Full Everwayne update

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What changed

8 fixes5 additions10 changes1 removal
  • Performance
  • Gameplay
  • UI and audio
  • Store
  • Fixes
  • Balance
addedOptimization & PerformanceImplemented a new system for loading and unloading act assets.
changedOptimization & PerformanceMemory usage has been optimized — assets are now loaded only when needed and properly released when switching locations.
changedOptimization & PerformanceThis reduces RAM consumption and minimizes in-game stuttering.
changedTutorialReworked the save system — tutorial progress is now saved correctly.
fixedTutorialFixed UI issues in the top panel during the tutorial that occurred when restarting the tutorial multiple times.
addedShopAdded a delay to the merchant’s pop-up dialogue when the player does not have enough currency.

Patch notes for the Demo: 1.26.0200

Optimization & Performance

  • Implemented a new system for loading and unloading act assets.

  • Memory usage has been optimized — assets are now loaded only when needed and properly released when switching locations.

  • This reduces RAM consumption and minimizes in-game stuttering.

Tutorial

  • Reworked the save system — tutorial progress is now saved correctly.

  • Fixed UI issues in the top panel during the tutorial that occurred when restarting the tutorial multiple times.

Shop

  • Added a delay to the merchant’s pop-up dialogue when the player does not have enough currency.

  • The “Golden Chalice” artifact no longer appears in the shop.

Tavern

  • Fixed the visual layer for the Christmas tree (again).

Encounters

  • Added a new Card Transformation mechanic, allowing one hero card to be replaced with another card of the same hero.

  • The Act 1 encounter “Herbalist” now uses the card transformation mechanic.

  • Added new encounters in Act 2:

    • Mummy

    • Restless Spirit

    • Memorial Altar

  • The Act 2 encounter “Buried Alive” now deals 15 damage on failure instead of 10.

  • The Act 3 encounter “Ritual Sword” now rewards the “Greater Ritual Sword” artifact.

Dialogue

  • Fixed a critical issue where dialogues could freeze if the player exited to the main menu during a dialogue and then reloaded a save.

Cards

  • Added artwork for the “Bone” card.

Story & Quests

  • Fixed hero personal encounters and quest activation logic.

  • Resolved cases where events could trigger in the wrong order or block player progression.

Localization

  • Corrected translation inaccuracies and text issues across all supported languages.

  • Fixed typos, unclear phrasing, and terminology inconsistencies.

Balance

  • Improved balance for cards, relics, and meta progression.

  • Reworked the room generation system in acts — room spawn chances have been adjusted.

  • Room distribution now better matches player progression and act difficulty.

  • Additional balance tweaks were made to ensure a fairer and more engaging experience.

Bug Fixes

  • Fixed various bugs and soft locks that could prevent players from continuing the game.

  • Improved overall stability by addressing multiple technical issues.

Source

Steam News / 9 January 2026

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