Full notes
Full Evershire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
We have a few fixes ready for all of you, below is a list of what was changed in this version.
Fixes: * 40-Tiles Lake achievement can now be achieved * Building placement achievements now work again * Score achievements now work again * Decorations can be rotated during modification * Details of decorations now properly follow the structure when being moved * Details of decorations no longer stay blue after failing to move a decoration * Details of the windmill now don't randomize every time the underlying tile changes * Decoration modify rotation is now smoothed * Fixed tutorial widgets overlaying the structure placement popup * Fixed tutorial widgets not being centered in the screen on widescreens * Fixed card rewards overlaying the tutorial widgets * Fixed tutorial widgets being visible during preset creation * Fixed typos in the German localization
Improvements: We have performed a large optimization pass to ensure that framerate remains stable when many buildings and decorations with rotating/moving elements are placed.
Changes: Animal movement (except hopping in place) is currently disabled due to the severe performance impact the moving animals have on the CPU. We are working on a solution to this and will push an update in the future where animal movement is re-enabled when the performance aspect is taken care of.
Source
Changelog.gg summarizes and formats this update. How we read updates.
