Full notes
Full Everpixel Tactics update
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What changed
- Balance
- Store
- Gameplay
Everpixel Tactics Patch 0.4.19
Quality of Life
Enemy tooltips now show their current stats (health, stamina, etc.)
Logger now displays most perks and traits if they "proc"
Logger now displays more info about certain abilities (like slimes dissolving enemies.)
Logging has been modified to show how much damage was resisted
Logging has been modified to show how much damage was protected
Changes
Merchants now restock their inventories more-frequently, but replace fewer of their items.
Missions now re-generate in cities more quickly.
Damage calculations have been refactored. Generally, this means that characters deal more damage in battle.
Additions
Cryomancer gear can now be purchased - but there's no cryomancy perk tree (yet...)
Brigands can be caught rocking cryomancer gear - but there's no cryomancy perk tree (yet...)
Bug Fixes
Natural warrior no longer boosts the pertinent skills unless a character actually has the trait.
Fey Blood no longer boosts the pertinent skills unless a character actually has the trait.
Duelist perks are no longer double-counted for calculating duelist skill.
Bleeding damage is no longer protected by armor
Bleeding damage is no longer resisted by armor
Source
Changelog.gg summarizes and formats this update. How we read updates.
