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Steam News14 September 20196y ago

Patch 1.1

Patch 1.1 Hello everyone, quick detail on last patch fixes and updates.- Pause on menu Opening the options menu now pauses the game, while at first levels doesn't seem necessary but on later level fights that could take

Full notes

Full Everpath update

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What changed

1 fix0 additions8 changes0 removals
  • UI and audio
  • Balance
  • Compatibility
changedOpening the options menu now pauses the game, while at first levels doesn't seem necessary but on later level fights that could take a while longer it's really useful if you need to AFK.-
changedWarlord ring - Critical chance is increased by 50% when under 45% maximum health.
changedBerseker ring - Damage dealt is increased by 50% when under 45% maximum health.
changedAlchemist - bomb power from 25% to 55% - Scholar - scroll power from 25% to 55% - Strong man - 30% increased armor and 30% increased health - Duelist 45% increased damage - 30% reduced initial health
changedAlchemist - Bomb power increased from 25% to 55% Scholar - Scroll power increased from 25% to 55% Strong man - Armor and health increased by 30% Duelist - Damage increased by 45% - Initial health reduced by 30%
changedEnemies take damage visual feedback
Alchemist - bomb power25%55%Alchemist - bomb power increased, buffAlchemist - bomb power from 25% to 55% - Scholar - scroll power25%55%Alchemist - bomb power from 25% to 55% - Scholar - scroll power increased, buffAlchemist - Bomb power25%55%Alchemist - Bomb power increased, buff

Patch 1.1

Hello everyone, quick detail on last patch fixes and updates.-

Pause on menu

Opening the options menu now pauses the game, while at first levels doesn't seem necessary but on later level fights that could take a while longer it's really useful if you need to AFK.-

Relic changes

Warlord ring - Critical chance is increased by 50% when under 45% maximum health.

Berseker ring - Damage dealt is increased by 50% when under 45% maximum health.

Perk changes

Alchemist - bomb power from 25% to 55% - Scholar - scroll power from 25% to 55% - Strong man - 30% increased armor and 30% increased health - Duelist 45% increased damage - 30% reduced initial health

Alchemist - Bomb power increased from 25% to 55% Scholar - Scroll power increased from 25% to 55% Strong man - Armor and health increased by 30% Duelist - Damage increased by 45% - Initial health reduced by 30%

Enemies take damage visual feedback

Improved the visual effect when enemies take damage, sometimes and specially with certain attacks it was difficult to quickly visualize if damage was correctly dealt.-

Attack speed and movement

Finisher attacks were really slow specially for the Knight. Now the attack combo and ends much faster allowing player repositioning much quicker.

Minor: Added 3840 x 1600 resolution compatibility.- Fixed an issue where the upstairs doorway from the Dungeon to the Keep needed to be super close in order to use it.-

Source

Steam News / 14 September 2019

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