Full notes
Full Everlasting Guilt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Server
This update includes a lot of enhancements to the game environments, polished some animations and effects, and bugs fixes.
1 - Improvements in the environments ( adding more details to the levels, improving the lighting, adding sound effects, adding particle effects).
https://www.youtube.com/watch?v=DtkPPrlEmtc
2 - Improved the projectile animation and effects.
https://www.youtube.com/watch?v=OH2ELAH90hk
3 - Added motion blur option in the settings to toggle it off\on choose its intensity.
4 - Improvements to the hub area. 5 - Improved hitboxes. 6 - Small enhancement in the sword ability. 7 - Small improvements to the shotgun. 8 - Multiple fixes and improvements to the tutorial boss. 9 - The Ultimate attack charger won't decrease when it's full if the player got hit. 10 - Small enhancement in the Ultimate attack effects. 11 - Small enhancement in the push attack. 12 - Fixed the enemy's body direction in running.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
