Full notes
Full Everholm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Balance
- Maps
- Store
Everholm – Major Update 2.0 (Coming around Mid-February)
We’re excited to announce that Everholm Update 2.0 is coming right around mid-February, and it’s our biggest update yet.
This update focuses on polish, quality of life, and narrative depth. We’ve addressed many long-standing issues, improved overall flow, and refined systems that players previously found unclear or limiting.
A Major NPC Overhaul
One of the biggest changes in Update 2.0 is a complete NPC interaction overhaul:
A much larger dialogue box
Large NPC profile portraits
Branching dialogue options
Deeper personal stories connected to Melanie and Everholm
Conversations should now feel more engaging, readable, and meaningful.
Everholm Archive
The Everholm Archive is now a central part of the story, adding more depth, mystery, and context to the world. This update ties together narrative threads that were previously easy to miss, creating a more cohesive experience overall.
⸻
What’s New in Update 2.0 Quality of Life
UI reworked for improved readability and larger text
Cutscenes are now skippable
Inventory stacks can be split anywhere
Artisan goods are now edible
NPC gifting rebalanced
Disliked items removed
Each NPC now has only one loved item
Reduced luck influence on farming
Broom Improvements
Broom can now fly over any terrain or obstacles
Broom can be summoned anywhere
New broom mini-game added
Gameplay & Systems
Boss fight reworked and adjusted
Underworld biome loot has been reworked so drops are tied to specific depth levels, allowing certain items to appear only as you progress deeper.
Grass patches added ( to make the farm look nicer )
Place items on carpets and tables
Sit on some chairs
New item bundles added
Trash cans added
120 new items + machines
Content & Features
The Tree of Everholm
Everholm Archive introduced
New non-fetch quests
Expanded story content
New items
One new secret
Dialogue & Presentation
New dialogues and branching dialogue options
NPC emotions added
Dialogue box visuals updated
Shops
New shop added: Dominique Lost & Found
Localization
Full Chinese localization added
⸻ While Update 2.0 is a major step forward, we still see plenty of room to grow and this update lays the groundwork for future content!
Thank you for your continued support! We can’t wait for you to experience Everholm Update 2.0. 💜
Source
Changelog.gg summarizes and formats this update. How we read updates.
