In this update3
Full notes
Full Everglen update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
Everglen changes
Hi guys ! Thanks for the continued support. I made some small feature changes and more bug fixes. Also look forward to some surprise news next month! ːGiftedː
New features:
Background automatic saving - Now every 5 minutes of gameplay the game will automatically save. This will prevent users from having game crashes or other events closing without saving
The Frog pet's coin collection system has been overhauled. Now all you have to do is just walk nearby the frogs and it auto collects. No more annoying hitbox issues with unreachable coins. I also Buffed the amount of gold earned from +1 to +3 to coin, so if you were not buying frogs before you might want to consider doing so!
Bug fixes:
After completing Shiv's quest, saving the game, then loading that save, his quest status was not saving. This has been fixed.
I added pitch shifting to all the NPC's. So the dialogue "click" SFX will sound different for each one. Meant to be in the game but was disconnected... working now
Sometimes NPCs were not responding when pressing e to interact. And this soft locked the game, requiring a relaunch - this should no longer occur.
The player running animation would play sometimes when speaking with NPCs or interaction with objects like refilling water bucket. This is fixed
Changed display text "score" to "gold" on leaderboard to avoid confusion
Join the community discord: discord.gg/invite/rRjMx8KNeA
Source
Changelog.gg summarizes and formats this update. How we read updates.
