Repeated intro
Hello everyone, I am making this post to say thanks for the support through launch and we actually hit 100 copies sold in a week which is very exciting. When I first started the game I thought I would only sell about 20 copies at most. But to my suprise the number continues to rise. I am listening to feedback from the community and have some content updates planned. Specifically for now looking into reworking the fishing system / adding more quests there. But any suggestions as always let me know and I will consider! Thank you.
What changed
1 fix3 additions2 changes1 removal
- Gameplay
- Balance
- Fixes
- UI and audio
addedHello everyone, I am making this post to say thanks for the support through launch and we actually hit 100 copies sold in a week which is very exciting. When I first started the game I thought I would only sell about 20 copies at most. But to my suprise the number continues to rise. I am listening to feedback from the community and have some content updates planned. Specifically for now looking into reworking the fishing system / adding more quests there. But any suggestions as always let me know and I will consider! Thank you.
addedBigger ore sizes now have greater yield as requested. So small = 1, medium = 2, large = 3. For mining I updated the visual pickup to behave similar to crop pickup because there is quantity now.
removedReduced chicken hitbox and removed hitbox of some small objects like rocks blocking player movement - quality of life
changedIncreased chance of gem nodes spawning (from 10% to 15%)
fixedWrong dialogue when interacting with blacksmith when completing all quests - fixed
changedMost of these came from the community feedback or friends so I will continue to listen and make changes when needed.
chance of gem nodes spawning (10%→15%↑chance of gem nodes spawning ( increased, buffEverglen changes
addedHello everyone, I am making this post to say thanks for the support through launch and we actually hit 100 copies sold in a week which is very exciting. When I first started the game I thought I would only sell about 20 copies at most. But to my suprise the number continues to rise. I am listening to feedback from the community and have some content updates planned. Specifically for now looking into reworking the fishing system / adding more quests there. But any suggestions as always let me know and I will consider! Thank you.
addedBigger ore sizes now have greater yield as requested. So small = 1, medium = 2, large = 3. For mining I updated the visual pickup to behave similar to crop pickup because there is quantity now.
removedReduced chicken hitbox and removed hitbox of some small objects like rocks blocking player movement - quality of life
changedIncreased chance of gem nodes spawning (from 10% to 15%)
fixedWrong dialogue when interacting with blacksmith when completing all quests - fixed
Bug fixes:
Bigger ore sizes now have greater yield as requested. So small = 1, medium = 2, large = 3. For mining I updated the visual pickup to behave similar to crop pickup because there is quantity now.
The "Hot Streak" achievement was being awarded after 5 consecutive gambling wins
Blacksmith and furnace were too close to eachother, bugging out interaction sometimes. I spaced them out.
Reduced chicken hitbox and removed hitbox of some small objects like rocks blocking player movement - quality of life
Increased chance of gem nodes spawning (from 10% to 15%)
Wrong dialogue when interacting with blacksmith when completing all quests - fixed
Most of these came from the community feedback or friends so I will continue to listen and make changes when needed.
Moving forward: I am looking into overhauling fishing, more bug fixes so keep those reports coming in, and researching to see if I can add support for other languages and perhaps get this compatible with MAC. Thanks again guys for the support!
Join the community discord: discord.gg/invite/rRjMx8KNeA