Full notes
Full Everafter Falls update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
QOL
Hard mode is no longer locked until after you beat the game once. It is available from the start with a warning about difficulty when you select it.
Bed no longer requires PRESS ACTION to sleep (wake still requires press, but sleep dialogue pops up automatically when you move into your bed - help to avoid frantic pressing to escape spooklets).
Completing your collection is now easier. If you have less than 2 items remaining in in any particular collection, based on your luck, there will be a roll to get an item you are currently missing. This works for critter terrarium results, fishing, and breaking open Smooth Stones.
Balance
Pink Honey 2700 > 2000 sell price
Pink HoneyComb 400 > 300
Normal Honey 500 > 650
Duck festival prizes changed from 1 - sapling, 2 - tapping kit, 3 - Seed packet TO 1-Rainbow Pixie Delicate Tapping Kit, 2 - PixieShrine, 3 - TappingKit
If you don’t get top 3 in Duck festival, you will still get a random seedpacket as a prize.
Reduced HP scaling further on later levels
Reduced dungeon VR difficulty at later levels.
Critter Terrarium now requires 3x White Marble instead of 1x Limelite Stone
Reduced Critter Terrarium hatch times
Gameplay
Alchemy machines can now convert following stones/minerals
ruby/emerald/sapphire
obelite/argonite/limelite
azurite/telcite/lucine
Purpurite/WhiteMarble/Malachite
Bugs Fixed
Soot grower now grows 3 size per day
Fixed bug where you could not place red and rainbow pixies on soot grower doubling/tripling growth rate
Dog no longer says “unspent festival tickets will be lost”, instead saying they will carry over next year, since they do.
Fixed all potential issues with the pet being stuck or not processing a command
Fixed problems with disappearing pet (at the very worst if this does happen, going to bed will return them next day, instead of needing to restart)
Animals no longer disappear off into the barn/coop walls when placing down in their nests.
Reduced instances of farm animals stuck in walking animation but not moving.
Duck festival letter now shows correct placement (i.e. 1, instead of 0)
Ball of sun and Ether Crystal now works correctly on glass maker with bottle attachments
NOTE: Animals walking into water and through fences still being investigated
Source
Changelog.gg summarizes and formats this update. How we read updates.
