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Steam News15 July 20241y ago

Version 1.1.15 patch notes

QOL Hard mode is no longer locked until after you beat the game once. It is available from the start with a warning about difficulty when you select it.

Full notes

Full Everafter Falls update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition11 changes4 removals
  • Gameplay
  • Balance
  • Fixes
removedHard mode is no longer locked until after you beat the game once. It is available from the start with a warning about difficulty when you select it.
removedBed no longer requires PRESS ACTION to sleep (wake still requires press, but sleep dialogue pops up automatically when you move into your bed - help to avoid frantic pressing to escape spooklets).
changedCompleting your collection is now easier. If you have less than 2 items remaining in in any particular collection, based on your luck, there will be a roll to get an item you are currently missing. This works for critter terrarium results, fishing, and breaking open Smooth Stones.
changedBalance
changedPink Honey 2700 > 2000 sell price
changedDuck festival prizes changed from 1 - sapling, 2 - tapping kit, 3 - Seed packet TO 1-Rainbow Pixie Delicate Tapping Kit, 2 - PixieShrine, 3 - TappingKit

QOL

  • Hard mode is no longer locked until after you beat the game once. It is available from the start with a warning about difficulty when you select it.

  • Bed no longer requires PRESS ACTION to sleep (wake still requires press, but sleep dialogue pops up automatically when you move into your bed - help to avoid frantic pressing to escape spooklets).

  • Completing your collection is now easier. If you have less than 2 items remaining in in any particular collection, based on your luck, there will be a roll to get an item you are currently missing. This works for critter terrarium results, fishing, and breaking open Smooth Stones.

Balance

  • Pink Honey 2700 > 2000 sell price

  • Pink HoneyComb 400 > 300

  • Normal Honey 500 > 650

  • Duck festival prizes changed from 1 - sapling, 2 - tapping kit, 3 - Seed packet TO 1-Rainbow Pixie Delicate Tapping Kit, 2 - PixieShrine, 3 - TappingKit

  • If you don’t get top 3 in Duck festival, you will still get a random seedpacket as a prize.

  • Reduced HP scaling further on later levels

  • Reduced dungeon VR difficulty at later levels.

  • Critter Terrarium now requires 3x White Marble instead of 1x Limelite Stone

  • Reduced Critter Terrarium hatch times

Gameplay

  • Alchemy machines can now convert following stones/minerals

  • ruby/emerald/sapphire

  • obelite/argonite/limelite

  • azurite/telcite/lucine

  • Purpurite/WhiteMarble/Malachite

Bugs Fixed

  • Soot grower now grows 3 size per day

  • Fixed bug where you could not place red and rainbow pixies on soot grower doubling/tripling growth rate

  • Dog no longer says “unspent festival tickets will be lost”, instead saying they will carry over next year, since they do.

  • Fixed all potential issues with the pet being stuck or not processing a command

  • Fixed problems with disappearing pet (at the very worst if this does happen, going to bed will return them next day, instead of needing to restart)

  • Animals no longer disappear off into the barn/coop walls when placing down in their nests.

  • Reduced instances of farm animals stuck in walking animation but not moving.

  • Duck festival letter now shows correct placement (i.e. 1, instead of 0)

  • Ball of sun and Ether Crystal now works correctly on glass maker with bottle attachments

NOTE: Animals walking into water and through fences still being investigated

Source

Steam News / 15 July 2024

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