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Steam News6 February 20206y ago

Happy New Year (A bit late tho’)

My fellow gamers! Although it’s a little late for New Year greetings, I wish you all the best. Please take the time to get some rest and do something you always wanted.

In this update1

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Full Eve of Souls: Static Pod update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedMy fellow gamers! Although it’s a little late for New Year greetings, I wish you all the best. Please take the time to get some rest and do something you always wanted. I’m sorry for keeping you guys waiting for the updates of the games. It’s pretty slow I know but I’ve been putting my everything into developing. I’m adding new puzzles to smooth out the game more. It’s not ready yet but it’ll be the best I can do when it’s ready. Thanks for the wait!

Eve of Souls: Static Pod changes

addedMy fellow gamers! Although it’s a little late for New Year greetings, I wish you all the best. Please take the time to get some rest and do something you always wanted. I’m sorry for keeping you guys waiting for the updates of the games. It’s pretty slow I know but I’ve been putting my everything into developing. I’m adding new puzzles to smooth out the game more. It’s not ready yet but it’ll be the best I can do when it’s ready. Thanks for the wait!

My fellow gamers! Although it’s a little late for New Year greetings, I wish you all the best. Please take the time to get some rest and do something you always wanted. I’m sorry for keeping you guys waiting for the updates of the games. It’s pretty slow I know but I’ve been putting my everything into developing. I’m adding new puzzles to smooth out the game more. It’s not ready yet but it’ll be the best I can do when it’s ready. Thanks for the wait!

Why is the development going so slowly:

I apologize and feel very shameful about it. Physical inconveniences aside, it’s more mentally challenging than I thought. The pressure got greater when I decided to present the game to you all. Whenever I go try another game of this genre, I feel deeply depressed about the imperfections in the game. To perfect them, it requires lots and lots of energy and inspirations. To ignore this, I can’t really sleep at night knowing that they exist. So in the developing of this game, I find myself often in this anxious and annoyed state. In the meanwhile, both I and my ex-partner in developing this game got caught up in it, emotionally speaking, that we felt the pressure tripled or maybe more, then lead to us parting ways as you all know. So now, it’s just me who’s been handling the developing alone. I could handle the workload to be clear but most of the time after I launched the engine, I felt utterly pressured and depressed which often lead to nothing else than giving up. I’m not saying this to justify what I did but to let you know what my metal state is. I’ll try all I have to conquer the metal barrier and start to get things done. Again I apologize for the slow development and me rambling on. Please give me a bit more time and I promise you to present you with a game you wouldn’t regret buying. As always thank you all for the support and kind words!

Source

Steam News / 6 February 2020

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