Full notes
Full Eve of Souls: Static Pod update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
- Maps
Eve of Souls: Static Pod changes
Thanks for the overwhelming enthusiasm, over 120 people participated in the last survey! Though I can’t reply to you directly in the survey, I’ve read through every one of them and found many useful suggestions! For example: Defeated CG (Reward Room/More Daily Events/Better UI/New Sound Effects are on their way! Please stay tuned!) ---------------------------------------------------------------------
About Patreon
Here’s the Patreon Page, please support my game if you would like to. Please be sure to leave a message when you contribute to let me know who you are so I can keep a record. Patreon: https://www.patreon.com/Longtea
Purpose of Starting the Page
(Most of the expenses are quite literally carved out of my bread and butter, if I can get some sort of support from you guys life could be way less difficult. Because I’m not going to stop perfecting this game and with some help I can speed up the process. )
Primarily support the development of 2 more chapters and music&art.
Some bread and butter to prevent starvation…Just kidding
Implementation of [Defeated CG] and its scenery -About $150
Purchase/order more music packs to perfect the atmosphere of the game -about $250
More CGs - About $200
More objects on the map to make it look more layered - About $50
More action of both the protagonist and the monsters - About $60
More puzzles and scenes - About…well, depends on how much my meals and pills cost
Fill the hole I dug before 0.65 version, funding-wise(Artwork/Music/Voice acting) - Already spent $2500
More pressure to update faster!
Source
Changelog.gg summarizes and formats this update. How we read updates.
