In this update6
Full notes
Full Eurekas update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Maps
- Fixes
Eurekas changes
Thank you to everyone who is playing during Steam Next Fest! Its been awesome getting great feedback and getting to improve the game. Special recognition to u/ostroia from reddit!
🎮 Demo Updates
Extended Demo Duration - Added +1 day based on popular demand
Difficulty Rebalancing - Smoother progression curve for new players
⚡ New Features
Embark Screen Choose your starting resources and foci before each island expedition. Demo players receive bonus starting resources!
Settler Management Assign individual focus priorities to settlers for precise workforce control.
Display Improvements Full widescreen and ultrawide monitor support implemented.
🔊 Audio System Redesign
Centralized sound architecture
Spatial audio tracking (on-screen vs off-screen)
Fully functional volume controls
🎨 Visual Polish
Desert Biome Overhaul Complete graphical redesign with dramatically improved aesthetics and terrain integration.
UI Enhancements
Floating indicators on interactable buildings (Quarries, Forests)
Grayed-out spell display for unaffordable powers
Terrain Improvements
Fixed transitions between tiles
Better ocean border blending with mountains
🐛 Bug Fixes
Pause button no longer freezes the game
Proper game state reset between sessions
Border expansion functioning correctly
Destroyed buildings can now be replaced
Alarm system persistence fixed
Looking Ahead
Development continues with your feedback at the center. Keep the suggestions coming—every comment helps shape Eurekas into the god game we're building together.
Johannes
Source
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