Update log
Full ETHYRIAL update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Fixes
- Store
- Performance
Steam Patch 3.1.2026
Keep sharing your feedback on class balance and things you'd like to see in game! Class Feedback: General Feedback:
Combat & Balance
• Healing Amount Fix: Fixed a bug where healing modifiers (crit, bonus healing) were less valuable the closer to max HP the target was
• Aynreth/Drathal Scaling Corrections: Adjusted scaling values for Aynreth and Drathal
• Cleanse Type Tagging: Properly tagged Magic, Curse, Bleed, Poison, and Disease damage across all spells and status effects
• Enchanter Tweaks: Various bug fixes to improve Enchanter's XP gain and improve gameplay: Tempest can now be cast while moving (like Stream), stacks up to 3 times w/ extended stack duration, and deals damage to enemies near the target when a stack is added or lost; Stormshield is no longer limited to Melee range reflect - let us know if this flows better
• DLP Damage: Slightly Reduced Damage from effects and Auriel's auto attacks
New Features
• Doodad Gather % Info: Gathering objects now show success chance percentages - we will improve the visuals soon
• Face Target Setting: Added a new option to automatically face your target during combat (Works w/ backpedal disabled only)
• Water Tile Update: Adjusted water tiles to have a less cartoony look, more natural - we will keep improving this
• Target Nearby Hostile: Added a keybind setting in the Controls tab to rebind/update Tab Target / Target Nearby Hostile
Bug Fixes
• Unit Frame HP Colors: Fixed party/raid frame health bars showing incorrect colors • Chat Item Link Fix: Fixed item linking in chat not working properly in certain cases
• Overheal Handling: Overhealing is now displayed in the combat log
• Quit/Shutdown Fixes: Attempted fix to correct the hang on quitting Ethyrial
• Research XP on Kill: Removed the 10 research XP gains from killing monsters, now exclusively gained from researching bones
• Attack Names in Log: Combat log and DPS meter should now display the correct attack name for weapon damage abilities • DPS Meter: Fixed a bug causing the DPS Meter to stop tracking time after 59 seconds
• Bags/Backpacks: Fixed a bug which prevented picking up empty bags/backpacks
• Skill XP Sweep: Did a full pass on class abilities to find missing XP sources (missing damage source definitions, etc)
Misc
• Spelling & Grammar Pass: Fixed 100s of spelling and grammatical error across all spells, quests, status effects, conversations, and items
• Max Spawn Distance: Corrected maximum monster distance from spawn point to 50 units, was 20 before for many monsters
• Performance: More performance / hitching reduction improvements
Team OG
Source
