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- Ethereal Legends
Version 1.3
After more than a year without updates to Ethereal Legends, I am excited to finally release version 1.3 on Steam! Grab the free update, now. This isn't a huge update, and it's purpose is more for stability and maintenan…
Patch notes9 changesFixPerformance - Ethereal Legends
Version 1.2.2
Ethereal Version 1.2.2 was released three days ago (4/22), but I totally forgot to announce it here. Making up for that now! I am excited to release version 1.2.2, which includes a handful of adjustments and improvement…
Patch notes8 changesFixGameplay - Ethereal Legends
Version 1.2.2
Ethereal Version 1.2.2 was released three days ago (4/22), but I totally forgot to announce it here. Making up for that now! I am excited to release version 1.2.2, which includes a handful of adjustments and improvement…
Patch notes8 changesFixGameplay - Ethereal Legends
Version 1.2.1
Ethereal Legends version 1.2.1 is here! Grab the free update now via the Steam client. This is a small update, adding a handful of new features and fixing a few minor bugs. I am most excited for this update because for…
Store6 changesWorkshopGameplay - Ethereal Legends
Version 1.2.1
Ethereal Legends version 1.2.1 is here! Grab the free update now via the Steam client. This is a small update, adding a handful of new features and fixing a few minor bugs. I am most excited for this update because for…
Store6 changesWorkshopGameplay - Ethereal Legends
Version 1.2
I've spent the last few weeks implementing the first of Ethereal 's "end game" content, which I am excited to release today! Ethereal Legends Version 1.2 is now available for all users; simply update directly through th…
Store13 changesFixMaps - Ethereal Legends
Version 1.2
I've spent the last few weeks implementing the first of Ethereal 's "end game" content, which I am excited to release today! Ethereal Legends Version 1.2 is now available for all users; simply update directly through th…
Store13 changesFixMaps - Ethereal Legends
Version 1.1
I'm just going to jump right into the changes I made over the weekend that should help improve the experience for new players. My hope is that the changes made here will more successfully funnel new players into the tut…
Patch notes9 changesGameplayPerformance - Ethereal Legends
Version 1.1
I'm just going to jump right into the changes I made over the weekend that should help improve the experience for new players. My hope is that the changes made here will more successfully funnel new players into the tut…
Patch notes9 changesGameplayPerformance - Ethereal Legends
Version 1.0.1
Whew! The last few days has been interesting! First, a HUGE thanks to everyone who purchased a copy of Ethereal Legends on launch day and took the time to play my game or tell me about their experience. I truly value yo…
Patch notes5 changesFixMaps - Ethereal Legends
Version 1.0.1
Whew! The last few days has been interesting! First, a HUGE thanks to everyone who purchased a copy of Ethereal Legends on launch day and took the time to play my game or tell me about their experience. I truly value yo…
Patch notes5 changesFixMaps - Ethereal Legends
Release Date February 21st!
I am extremely excited to finally announce the official release date of Ethereal Legends on Steam as February 21st, 2017! View the Release Trailer Details and Pricing Ethereal Legends will launch at $9.99, with a 10% di…
Patch notes1 changeCompatibility - Ethereal Legends
Release Date February 21st!
I am extremely excited to finally announce the official release date of Ethereal Legends on Steam as February 21st, 2017! View the Release Trailer Details and Pricing Ethereal Legends will launch at $9.99, with a 10% di…
Patch notes1 changeCompatibility - Ethereal Legends
Open Source under Apache 2.0
The march towards release continues! I am happy to announce that I've recently begun translating all of the Blueprint prototype code into native C++, and I have open-sourced the module on Github under the Apache 2.0 lic…
Store1 change - Ethereal Legends
Open Source under Apache 2.0
The march towards release continues! I am happy to announce that I've recently begun translating all of the Blueprint prototype code into native C++, and I have open-sourced the module on Github under the Apache 2.0 lic…
Store1 change

