Repeated intro
What changed
1 fix0 additions2 changes0 removals
changedThe energy system has been updated. Now the cost of some of the abilities are modified by the cost of the base attack/weapon.
changedAlso the HUD of the abilities has been updated too. Now you can read the energy cost and total damage (and the total damage before altered effects hace been applied if you are in combat) and how it works (For example, Damage = Attack * 0.8)
fixedSome bugs have been fixed: -Some item had the texts wrong. -Mask of pain functions. -If you use the ingame button the velocity didn't got saved between battles -"Esc" bug when ended the intro and just starting the world. -Other minor bugs.
Ethereal Fracture changes
changedThe energy system has been updated. Now the cost of some of the abilities are modified by the cost of the base attack/weapon.
changedAlso the HUD of the abilities has been updated too. Now you can read the energy cost and total damage (and the total damage before altered effects hace been applied if you are in combat) and how it works (For example, Damage = Attack * 0.8)
fixedSome bugs have been fixed: -Some item had the texts wrong. -Mask of pain functions. -If you use the ingame button the velocity didn't got saved between battles -"Esc" bug when ended the intro and just starting the world. -Other minor bugs.
The energy system has been updated. Now the cost of some of the abilities are modified by the cost of the base attack/weapon.
Also the HUD of the abilities has been updated too. Now you can read the energy cost and total damage (and the total damage before altered effects hace been applied if you are in combat) and how it works (For example, Damage = Attack * 0.8)
And I change some stats of the enemies, them should be a little more tough now.
Some bugs have been fixed: -Some item had the texts wrong. -Mask of pain functions. -If you use the ingame button the velocity didn't got saved between battles -"Esc" bug when ended the intro and just starting the world. -Other minor bugs.