Full notes
Full Eternity update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
Eternity changes
Playtest Wave 1 is in the books and it gave us great insights. The team is already hard at work implementing improvements in time for Wave 2.
Roadmap & Upcoming
We’re on schedule.
- Shipping nextProduction screen (complete) , Tech Tree rework , and a short tutorial to help with new-player onboarding.
Recently finished: the Cargo Hold and Management screens, plus a bunch of smaller tweaks.
IndieX 2025
Eternity was nominated at IndieX 2025! We didn’t take home the award, but we received amazing feedback from a demanding jury. It was especially encouraging for a game still in development and competing with completed or more mature titles. We’re proud of the result and yes, we’ll keep dreaming of a win next year. 🙂
Thanks for playing, testing, and sending feedback—see you in Playtest Wave 2!
Source
Changelog.gg summarizes and formats this update. How we read updates.
