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Steam News12 September 20232y ago

ETERNIGHTS IS OUT TODAY!

ETERNIGHTS IS OUT TODAY! On June 2020, three years ago, I quit my job to start this project. I couldn't imagine what developing a game as a solo full time would become.

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addedOn June 2020, three years ago, I quit my job to start this project. I couldn't imagine what developing a game as a solo full time would become. I had to wear all sorts of hats for the last 3 years. I now know how important each and every person/department in the industry is 😂. In 2022, I was blown away that my title was announced next to FF16, the series I grew up with. To be really honest it was a bittersweet moment. I was happy because I was able to make a project that could be featured in State of Play but sad that there was only so much a solo full-time developer could do. Now, in 2023, I am still (even now) learning how much work goes into each game development hat. But starting this August, the people who have helped me make Eternights are joining as full-time employees for the 2nd game. I am happy to say that Studio Sai is no longer a one man studio.

Eternights changes

addedOn June 2020, three years ago, I quit my job to start this project. I couldn't imagine what developing a game as a solo full time would become. I had to wear all sorts of hats for the last 3 years. I now know how important each and every person/department in the industry is 😂. In 2022, I was blown away that my title was announced next to FF16, the series I grew up with. To be really honest it was a bittersweet moment. I was happy because I was able to make a project that could be featured in State of Play but sad that there was only so much a solo full-time developer could do. Now, in 2023, I am still (even now) learning how much work goes into each game development hat. But starting this August, the people who have helped me make Eternights are joining as full-time employees for the 2nd game. I am happy to say that Studio Sai is no longer a one man studio.

ETERNIGHTS IS OUT TODAY!

On June 2020, three years ago, I quit my job to start this project. I couldn't imagine what developing a game as a solo full time would become. I had to wear all sorts of hats for the last 3 years. I now know how important each and every person/department in the industry is 😂. In 2022, I was blown away that my title was announced next to FF16, the series I grew up with. To be really honest it was a bittersweet moment. I was happy because I was able to make a project that could be featured in State of Play but sad that there was only so much a solo full-time developer could do. Now, in 2023, I am still (even now) learning how much work goes into each game development hat. But starting this August, the people who have helped me make Eternights are joining as full-time employees for the 2nd game. I am happy to say that Studio Sai is no longer a one man studio.

Source

Steam News / 12 September 2023

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