HomeGamesUpdatesPricingMethodology
Steam News21 June 20224y ago

Update 1.8.0

Hello everyone, Here comes another update adding new features and fixing a few bugs. Map editor: Fixed a bug where mirroring a map with odd dimensions may cause 2 pieces to become stacked.

Full notes

Full Eternal Warfare update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

1 fix5 additions4 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
addedHere comes another update adding new features and fixing a few bugs.
changedMap editor:
fixedFixed a bug where mirroring a map with odd dimensions may cause 2 pieces to become stacked.
addedAdded a discrete sound for when a piece is added or removed.
addedNew commands for units:
addedUnits / buildings may now have more than one prerequisite. Use "AddPrerequisite" or "AddPrerequisiteName" to add new items to the list. Setting "Prerequisite" to 0 clears the list.

Eternal Warfare changes

addedHere comes another update adding new features and fixing a few bugs.
changedMap editor:
fixedFixed a bug where mirroring a map with odd dimensions may cause 2 pieces to become stacked.
addedAdded a discrete sound for when a piece is added or removed.
addedNew commands for units:

Here comes another update adding new features and fixing a few bugs.

Map editor:

  • Fixed a bug where mirroring a map with odd dimensions may cause 2 pieces to become stacked.

  • Added a discrete sound for when a piece is added or removed.

New commands for units:

  • Wait: this prevents the unit from being selected by the "Next unit" command until the next turn.

  • Sleep: Same as above, but the unit remains in this state indefinitely until either it gets attacked, fully repaired, or selected again.

Modding:

  • Units / buildings may now have more than one prerequisite. Use "AddPrerequisite" or "AddPrerequisiteName" to add new items to the list. Setting "Prerequisite" to 0 clears the list.

Controller:

  • Pressing the end turn button twice confirms it.

  • The camera now follows the cursor when moving using the directional pad (make sure the analog button is ON).

  • The right stick now moves just the camera.

  • Added a keybind to return the camera to the start point (same as pressing H).

General bugfix:

  • The score graph would show a line outside the graph bounds at very low score values.

  • In some situations, unit "corpses" would be drawn behind buildings.

Have fun! Space.cpp

Source

Steam News / 21 June 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.