In this update4
Full notes
Full Eternal Warfare update
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Repeated intro
Hello everyone,
What changed
- Gameplay
- Store
- Balance
- Maps
- Workshop
- UI and audio
Eternal Warfare changes
Today's update brings some improvements based on community feedback.
Changelog:
General:
New Russian translation, by Roman Dvorak (aka scremer/Broy).
Moved units now appears in a slight darker color tone and stops doing the idle animation.
The "Turn" text now disappear faster.
- In hotseat multiplayer mode with fog of war enabledany cosmetic object that could give away a unit position is removed when ending the turn.
When selecting an enemy unit it now shows the potential attack range considering all tiles that unit can move to.
Holding alt now shows the selected unit HP as percent.
Map editor:
it is now possible to ban generals from being selected in campaign missions.
Visual:
Reworked the Bomber sprites to look more like a real B-52.
Reduced the size of the water waves from ships.
Fix:
Friendly Fire achievement would not trigger if no enemy unit is destroyed through splash damage.
Big screenshot preview for workshop maps would not show certain tiles correctly. If you uploaded a map with this problem simply upload it again to fix the thumbnail.
Fixed a few texts leaking out of the UI.
Added some missing translations.
Fixed a rare text rendering issue with unicode characters.
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Source
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