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- Eternal Skies TCG
General update: limited demo play testing soon
Hello everyone, it's been a long time since I updated here. I got lost in working on the opponent AI for six months. This will be a short update. The AI logic is finished (though will be added to down the road) and is b…
Event4 changesGameplayBalance - Eternal Skies TCG
Some details on enemy AI
Hello everyone, long time no update. I'm still working on the game every day as usual, but I've gotten sidetracked down the long road of doing enemy AI. So, I figured I would offer an update and give a brief description…
Announcement - Eternal Skies TCG
All red + green cards implemented, on to automated testing
Hello everyone, just doing an update to let you all know I'm still alive and still working. Largely I have been working on implementing card logic. There are now 97 cards that definitely function (some very complex), al…
Announcement2 changesBalanceGameplay - Eternal Skies TCG
We have a playable card game (with some cards)
Hello everyone, it's been a while since I updated things here on Steam. I just wanted to make a post to let people know that progress is, in fact, being made. I have worked on this project every single day since I start…
Announcement5 changesGameplayBalance - Eternal Skies TCG
Next Up: Explainer Videos, Card Logic, & Balancing the Card Game
Hello to whoever sees this, I don't really know how Steam announcements work. I figured I should probably give a short update as to what I'm working on. First, I need to do a lot more explaining about the game. I'm goin…
Announcement5 changesGameplayBalance





