In this update11
Full notes
Full Esports Manager 2026 update
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What changed
- Compatibility
- UI and audio
- Balance
- Fixes
- Gameplay
- Maps
Esports Manager 2026 changes
Update 1.0.1 — What's New
Transfers and loans
The transfer market feels more alive — AI teams now loan players to and from each other, not just buy and sell.
Smart club decisions — a team only loans out bench and young players, holds on to its starting stars; weaker clubs borrow talent when they can't afford to buy.
Player consent matters — a strong player won't accept a loan to a much weaker club.
Limits & regions — up to 2 loaned in and 2 loaned out per team; region and compatibility are taken into account.
Loan return — when the loan ends the player returns home, and his original contract is preserved.
Early return — you can recall a loaned player before the deadline for a reduced fee (the"Return"button).
Clear at a glance — an"On loan"label in the player profile, a loan line in the daily transfer news (all languages), and an entry in the transfer history.
The "Sell" action for your own player now stays available even while a negotiation lock is active: the cooldown only blocks signing a new contract, it no longer prevents selling the player to another team.
A team whose first transfer offer comes way too low of the player's market price is now instantly hit with a 365-day negotiation ban for that player.
Make it guarantee that males are not going to join female squads and vice versa.
Scouting & Filters
The "Confirm" button - in the scouting filters window applies the filters and closes the window again, and the "Reset" button clears every field back to 0 and returns dropdowns to "Any" without closing the window.
Fixed a filter that hid players when the window was left untouched: the default values (including the max wage, which had been stuck at 12345) are now zeroed, so an unconfigured filter no longer cuts anyone off.
The scouting header counter now shows the number of players matching the filter instead of the size of the entire pool.
Localization
Removed raw escape sequences (\\xF6, ł) from the recent-transfer negotiation lock message — the affected strings are now properly quoted across 7 locales (sv, de, es, fr, pt, pl, tr).
Simulation gameplay
Fixed post-plant bug when T didn't do anything when CT were already defusing the bomb.
Rotation routes have been corrected across multiple maps, so teams now read the map and move the way they're supposed to.
Broadcast & Casters
Your localization's caster now takes the booth by default — you'll hear the action called in your own language out of the box.
Squashed a batch of caster bugs for cleaner, more reliable play-by-play.
Between-round MVP shoutouts have been fixed, so the right player gets the spotlight after every round.
Miscellaneous
Changed codec for in‑game music/sounds to fix sound glitches (also decrease the render quality - it will help).
Organization window design updated.
Default team icon added.
The scout's valuation no longer"jumps"when the screen refreshes — the recommendation line is now stable.
Players no longer complain about lack of game time if they were inactive during the matches they missed
Fixed physiotherapist and psychologist training issues
Fixed an issue where the wrong opponent was shown in the player's match history after a transfer
Fixed an issue where tooltips appeared behind popups
Player of the Year — EMTV Top 20
At the end of the season, EMTV wraps up the year!
From December 12 to 31, a new Top-20 Players of the Year countdown email arrives every day.
The finale is the grand Player of the Year reveal, with full season stats: points, K/D, trophies, tournament and match MVPs, and the match of the year.
Every player gets a unique, fully localized write-up.
Commentators
The"Coach"commentator now displays as Danish (previously Dutch).
EMDB
Fixed hosting problems due to high load.
Added validation for not-existing teams in the players/staff profiles.
Added "Add to DB" feature where you can add any player/staff/team/sponsor/tournament from 1 DB to another.
We will update default database this week with latest transfers and teams/players who asked us to add them.
Known issues
We are aware and continue to work on several known issues, such:
Translations of different sentences and words.
Teams can face each other again in the tournament (will be added in August patch, we need to improve the bracket system).
CPU / GPU usage on Anubis - we are aware of this problem, will be fixed soon.
AWP disappear / not saving - usually the player who is not a AWPer drops it or gives it to Sniper role at the beginning of the round and buys a rifle, so this is not a bug really, but we will improve this by adding "Logs" so you can actually see what happened.
No name in transfer request - will be fixed tomorrow.
Absense of T3 - T4 tournaments - they will be added as soon as possible, most probably in 1 - 2 weeks. We see and understand that this is #1 requested feature.
Adding more tournament bracket types - on our radar, will be added pretty much soon as well as it's #2 requested feature.
Other improvement of the simulation are planned for this month and August.
Suggestions
If you are using custom database - please be aware that if it's broken or created outside of usual EMDB functions - you might see some troubles in gameplay.
The folder for custom images is: %USERPROFILE%\\AppData\\LocalLow\\NeuronaGames\\EsportsManager\\CustomAssets\\. Inside of it you should have Players, Staffs, Teams, Sponsors and Tournaments folders. If you don't - don't be scared, just created them manually.
In order to upload a custom database - download it from emdb.gg and use "Databases" menu.
Thanks for playing! Share your feedback and report bugs — we're reading everything! The next patch fix coming tomorrow, as we want to have everything run smooth and clean.
Source
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