HomeGamesUpdatesPricingMethodology
Steam News22 March 20188y ago

2018.3.22 Update(Version:0.10529)

1.The improvement of breakthrough condition: Player position and breakthrough condition are linked now, which instead of the support players can trigger the “killing condition” When there is no competitive match, the ti

Full notes

Full 电竞俱乐部/ESports Club update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Performance
  • Workshop
added1.The improvement of breakthrough condition: Player position and breakthrough condition are linked now, which instead of the support players can trigger the “killing condition” When there is no competitive match, the time will actively increase because of triggered by limitless time -breakthrough condition These conditions will add the display of the number of days left
added2.The improvement of Anger system. Add the instructions: unsatisfactory will lead to angry situations more often. Add the instruction:Selling players may cause the mood of the players getting unsatisfied The add of the display of the team deman Fix bug:There is not enough word to show the evidence what caused players’ anger. Fix bug: There is not enough word to describe how the players’ excitement come
added7.Add the special training plan for the coach(support,jungle)
changed9.Mod now support created team to set the players attributes: it can be made into a cultivated mode position = "Top" , (moba:Top,Jungle,Mid,Adc,Support, fps: EntryFragger,Support,Lurker,IGL,Sniper) potential = 100, ability = {90,90,90,90,90,90,90,90,90,90,90,90}, skillLimit = 100, heroID = {1,2,3,4,5}, heroLevel = {5,4,4,4,3},
changed10.localization mod supported in workshop:http://steamcommunity.com/sharedfiles/filedetails/?id=1331293888

电竞俱乐部/ESports Club changes

added1.The improvement of breakthrough condition: Player position and breakthrough condition are linked now, which instead of the support players can trigger the “killing condition” When there is no competitive match, the time will actively increase because of triggered by limitless time -breakthrough condition These conditions will add the display of the number of days left
added2.The improvement of Anger system. Add the instructions: unsatisfactory will lead to angry situations more often. Add the instruction:Selling players may cause the mood of the players getting unsatisfied The add of the display of the team deman Fix bug:There is not enough word to show the evidence what caused players’ anger. Fix bug: There is not enough word to describe how the players’ excitement come
added7.Add the special training plan for the coach(support,jungle)
changed9.Mod now support created team to set the players attributes: it can be made into a cultivated mode position = "Top" , (moba:Top,Jungle,Mid,Adc,Support, fps: EntryFragger,Support,Lurker,IGL,Sniper) potential = 100, ability = {90,90,90,90,90,90,90,90,90,90,90,90}, skillLimit = 100, heroID = {1,2,3,4,5}, heroLevel = {5,4,4,4,3},
changed10.localization mod supported in workshop:http://steamcommunity.com/sharedfiles/filedetails/?id=1331293888
  • 1.The improvement of breakthrough condition:

    • Player position and breakthrough condition are linked now, which instead of the support players can trigger the “killing condition”

    • When there is no competitive match, the time will actively increase because of triggered by limitless time -breakthrough condition

    • These conditions will add the display of the number of days left

  • 2.The improvement of Anger system.

    • Add the instructions: unsatisfactory will lead to angry situations more often.

    • Add the instruction:Selling players may cause the mood of the players getting unsatisfied

    • The add of the display of the team deman

    • Fix bug:There is not enough word to show the evidence what caused players’ anger.

    • Fix bug: There is not enough word to describe how the players’ excitement come

  • 3.The improvement of morale part and the hint of the change of it.

  • 4. The top page of the team now can afford Ban&Pick function for players

  • 5.BGM circulation

  • 6.Fix the place name :shanxi(means 山西) -shananxi(means 陕西)

  • 7.Add the special training plan for the coach(support,jungle)

  • 8.Mod now support player attribute edit and the depth of hero pool edit.

  • 9.Mod now support created team to set the players attributes: it can be made into a cultivated mode

    • position = "Top" , (moba:Top,Jungle,Mid,Adc,Support, fps: EntryFragger,Support,Lurker,IGL,Sniper)

    • potential = 100,

    • ability = {90,90,90,90,90,90,90,90,90,90,90,90},

    • skillLimit = 100,

    • heroID = {1,2,3,4,5},

    • heroLevel = {5,4,4,4,3},

  • 10.localization mod supported in workshop:http://steamcommunity.com/sharedfiles/filedetails/?id=1331293888

Source

Steam News / 22 March 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.