Repeated intro
What changed
0 fixes0 additions2 changes0 removals
changedBug Fixes: Resolved issues with ammunition collection in Levels 12, 13, and 14, and fixed problems with achievement unlocking. Code Updates: Updated codes for smoother gameplay. New Levels: Additional levels will be added sequentially. Shotgun levels will now include ammunition collection. New Mazes and Corridor: New maze levels are being developed, with a potential shotgun-focused maze and a corridor section in the works. Story Elements: The story provides subtle clues, with maze levels designed as intended. Interlude levels aim to convey specific messages—players will decide if these are effective. Architecture and Design: Visual and architectural choices are crafted to communicate meaningful messages to players. Metro Section: Temporarily removed due to AI issues; it may return if an alternative solution is found.
changedThank you for your feedback and support! Enjoy the updates and stay tuned for more.
Escape: Zombie Maze changes
changedBug Fixes: Resolved issues with ammunition collection in Levels 12, 13, and 14, and fixed problems with achievement unlocking. Code Updates: Updated codes for smoother gameplay. New Levels: Additional levels will be added sequentially. Shotgun levels will now include ammunition collection. New Mazes and Corridor: New maze levels are being developed, with a potential shotgun-focused maze and a corridor section in the works. Story Elements: The story provides subtle clues, with maze levels designed as intended. Interlude levels aim to convey specific messages—players will decide if these are effective. Architecture and Design: Visual and architectural choices are crafted to communicate meaningful messages to players. Metro Section: Temporarily removed due to AI issues; it may return if an alternative solution is found.
changedThank you for your feedback and support! Enjoy the updates and stay tuned for more.
The Escape Zombie Maze 0.4.9.2 update brings several important fixes and developments:
Bug Fixes
Resolved issues with ammunition collection in Levels 12, 13, and 14, and fixed problems with achievement unlocking.
Code Updates
Updated codes for smoother gameplay.
New Levels
Additional levels will be added sequentially. Shotgun levels will now include ammunition collection.
New Mazes and Corridor
New maze levels are being developed, with a potential shotgun-focused maze and a corridor section in the works.
Story Elements
The story provides subtle clues, with maze levels designed as intended. Interlude levels aim to convey specific messages—players will decide if these are effective.
Architecture and Design
Visual and architectural choices are crafted to communicate meaningful messages to players.
Metro Section
Temporarily removed due to AI issues; it may return if an alternative solution is found.
Thank you for your feedback and support! Enjoy the updates and stay tuned for more.