Full notes
Full Escape Simulator 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, we have a small hotfix for the last update
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
Core Updates Resolved a bug where the "Loading Level State" screen would hang indefinitely. Fixed an issue where carriable items would unexpectedly snap back to their original slots. Fixed a glitch where items thrown by other players would appear stuck on the ground.
Level Selection Polish Replaced generic "grayed out" boxes with proper Unavailable graphics for unavailable levels. Removed the Download button for rooms that are unavailable.
Custom Room Improvements Better "drop-in" process for players who haven't pre-installed a custom room. Better Token textures.
- Room Editor New ToggleAdded an option to disable hover sounds for a quieter workflow.
Room Editor Animation Field The Emission Scale is now correctly respected when using Animation Fields. Fixed UI flickering/glitching within the input fields. Updated the basic tutorial Fixed "Cap" prop.
Pine Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
