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Steam News30 April 20262mo ago

Escape Simulator 2 : Big Hotfix Update

Hey Escapers, We know it’s been a bit quiet from us over the past few months. We’ve been busy behind the scenes working on multiple things at once: polishing Escape Simulator 2, preparing upcoming content, and building

Full notes

Full Escape Simulator 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Escapers,

What changed

19 fixes15 additions7 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
  • Server
  • Balance
addedWe know it’s been a bit quiet from us over the past few months. We’ve been busy behind the scenes working on multiple things at once: polishing Escape Simulator 2 , preparing upcoming content, and building out new features, and also working on new content for ES1!
addedA new free room is coming next month, set in the Illusion Museum
addedToday’s update focuses on improving the overall experience, with a wide range of fixes, improvements, and new tools for builders.
addedCoreAdded Autorun option
addedCoreAdded 2× cursor size option (for Ashyda's parents )
addedCoreAdded option to mute footsteps

We know it’s been a bit quiet from us over the past few months. We’ve been busy behind the scenes working on multiple things at once: polishing Escape Simulator 2, preparing upcoming content, and building out new features, and also working on new content for ES1!

Here’s what we’re working on next:

  • A new free room is coming next month, set in the Illusion Museum

  • Another free room is already in production and planned for later this year

  • We’re deep into development of the first DLC, coming later this year

  • A free VR update is currently in the works

Today’s update focuses on improving the overall experience, with a wide range of fixes, improvements, and new tools for builders.

Thanks for sticking with us and for all your feedback!

Full Changelog:

Core

  • Engine update

  • Added Autorun option

  • Added 2× cursor size option (for Ashyda's parents)

  • Split “Hide Item Hints” and “Mute Item Hints” into separate options

  • Added option to mute footsteps

  • Fixed visual glitch when cutscene triggers while zoomed in

  • Added skip button on end screen if picture already exists

  • Fixed rendering issues on some M1 Macs

  • Lobby chat now notifies when a player uses a hint or opens the walkthrough

  • Removed “The Builder - Try the room editor” achievement (too many players though they need to upload the room to get it)

Lobby

  • Added trophy for completing the Tutorial

Levels:

Starship EOS

  • Hibernation Pods

    • Fixed RFID sliders disappearing when overlapping

    • Hologram names now update correctly after loading a save

  • Bridge

    • Adjusted colliders around solar panel puzzle

    • Fixed gun laser alignment in multiplayer

  • Cargo Hold

    • Fixed elevator speed scaling with framerate

    • Fixed interacting with symbols while checking solutions

  • Into the Unknown

    • Improved pickup for alien world token

    • Fixed star key sequence issue

    • Symbolic link visuals now update correctly after loading a save

    • The "difficult" token should be easier to collect now

Pirate Ship

  • Tavern

    • Removed redundant hints

    • Fixed drink interactions

  • Island

    • Improved pickup for items on symbols chest

    • Fixed magnet puzzle rotation

  • Hideout

    • Fixed rope puzzle desync issues

    • Fixed pillar trigger bugs

Dracula’s Castle

  • Courtyard

    • Fixed picking up key before solving puzzle

  • Feast

    • Improved token visibility

    • Knight armor puzzle can now be solved before assembling the metal dish

  • Crypt

    • Fixed coffin drop audio

Other

  • Removed empty rooms uploaded by players

  • Various minor fixes and improvements

Room Editor – New Content

  • New logic component: Animation Field Animate numeric fields on objects or material properties.

  • Multiple optimizations

  • New Room Config options:

    • Trophy Time

    • Toggle Player Nameplates

    • Toggle Item Nameplates

    • Enable / Disable Proximity Chat

    • Enable / Disable Reflection Probe

Room Editor – Improvements & Fixes

  • Improved material animation system

  • Corrected target field naming

  • General UX improvements

  • Improved Props tab usability

  • Better object highlighting in target lists

  • Added constrained scaling option

  • Added “Add Delay” option for behaviour targets

  • Expanded Lookable activation/deactivation options

  • Switch between perspective and orthographic camera via axis gizmo

  • Added UI for position/rotation editing in Animation mode

  • Rename materials via right-click

  • Added “Can Swap” option for slots

  • Warning shown when Token ID is already in use

  • Fixed Volumes not saving correctly

  • Improved Lock input fields UX

  • Upload now excludes all folders except [c]_CustomModels[/c]

  • Pine team

Source

Steam News / 30 April 2026

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