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Steam News9 May 20261mo ago

Major Update - 70+ Fixes and Improvements

After the Playtest and demo release, we carefully analyzed player feedback, technical issues, and the overall gameplay experience.

Full notes

Full Escape: Immersion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions4 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
changedAfter the Playtest and demo release, we carefully analyzed player feedback, technical issues, and the overall gameplay experience. As a result, we decided to significantly improve and polish Escape: Immersion across nearly every aspect of the game - from stability and gameplay to atmosphere, optimization, and environmental interactions.
fixedDuring this major update, more than 70 bugs were fixed, including critical issues, gameplay problems, visual glitches, and platform-specific bugs. Our goal was not only to eliminate technical issues, but also to make the game feel more immersive, intense, and stable for every player.
fixedThe overall gameplay stability has been greatly improved. Numerous situations where players could get stuck, encounter broken object behavior, or lose control of the character were fixed. Environmental interactions were significantly reworked: carrying objects, grabbing mechanics, ladders, moving platforms, and physics interactions now feel much more reliable and natural. We also redesigned drowning and freezing behavior, improving underwater sequences and death states to make them more realistic and cinematic.
fixedWe improved the game’s visuals and atmosphere. The VHS-inspired visual style is now cleaner and more stable, several visual effects were reworked, scene readability was improved, and multiple issues related to shadows, object visibility, and rendering were fixed. In addition, we performed extensive optimization work, especially for mobile devices and heavier scenes.
changedEscape: Immersion now automatically adjusts graphical settings depending on the player’s device. Performance has been improved through optimization of materials, textures, lighting, particles, and rendering systems. As a result, the game now runs significantly more smoothly and consistently on both PC and mobile platforms, including Android and iOS.
fixedSpecial attention was also given to the interface and localization systems. We redesigned the language selection behavior, fixed special character rendering issues, and added additional fallback font support for languages such as Japanese and Korean. Subtitles were also improved and now display more accurately and synchronize properly with audio playback.

Escape: Immersion changes

changedAfter the Playtest and demo release, we carefully analyzed player feedback, technical issues, and the overall gameplay experience. As a result, we decided to significantly improve and polish Escape: Immersion across nearly every aspect of the game - from stability and gameplay to atmosphere, optimization, and environmental interactions.
fixedDuring this major update, more than 70 bugs were fixed, including critical issues, gameplay problems, visual glitches, and platform-specific bugs. Our goal was not only to eliminate technical issues, but also to make the game feel more immersive, intense, and stable for every player.
fixedThe overall gameplay stability has been greatly improved. Numerous situations where players could get stuck, encounter broken object behavior, or lose control of the character were fixed. Environmental interactions were significantly reworked: carrying objects, grabbing mechanics, ladders, moving platforms, and physics interactions now feel much more reliable and natural. We also redesigned drowning and freezing behavior, improving underwater sequences and death states to make them more realistic and cinematic.
fixedWe improved the game’s visuals and atmosphere. The VHS-inspired visual style is now cleaner and more stable, several visual effects were reworked, scene readability was improved, and multiple issues related to shadows, object visibility, and rendering were fixed. In addition, we performed extensive optimization work, especially for mobile devices and heavier scenes.
changedEscape: Immersion now automatically adjusts graphical settings depending on the player’s device. Performance has been improved through optimization of materials, textures, lighting, particles, and rendering systems. As a result, the game now runs significantly more smoothly and consistently on both PC and mobile platforms, including Android and iOS.

After the Playtest and demo release, we carefully analyzed player feedback, technical issues, and the overall gameplay experience. As a result, we decided to significantly improve and polish Escape: Immersion across nearly every aspect of the game - from stability and gameplay to atmosphere, optimization, and environmental interactions.

During this major update, more than 70 bugs were fixed, including critical issues, gameplay problems, visual glitches, and platform-specific bugs. Our goal was not only to eliminate technical issues, but also to make the game feel more immersive, intense, and stable for every player.

The overall gameplay stability has been greatly improved. Numerous situations where players could get stuck, encounter broken object behavior, or lose control of the character were fixed. Environmental interactions were significantly reworked: carrying objects, grabbing mechanics, ladders, moving platforms, and physics interactions now feel much more reliable and natural. We also redesigned drowning and freezing behavior, improving underwater sequences and death states to make them more realistic and cinematic.

We improved the game’s visuals and atmosphere. The VHS-inspired visual style is now cleaner and more stable, several visual effects were reworked, scene readability was improved, and multiple issues related to shadows, object visibility, and rendering were fixed. In addition, we performed extensive optimization work, especially for mobile devices and heavier scenes.

Escape: Immersion now automatically adjusts graphical settings depending on the player’s device. Performance has been improved through optimization of materials, textures, lighting, particles, and rendering systems. As a result, the game now runs significantly more smoothly and consistently on both PC and mobile platforms, including Android and iOS.

Special attention was also given to the interface and localization systems. We redesigned the language selection behavior, fixed special character rendering issues, and added additional fallback font support for languages such as Japanese and Korean. Subtitles were also improved and now display more accurately and synchronize properly with audio playback.

Alongside the fixes, new features and additional content were introduced. The game now includes collectible ducks, new Steam achievements, Steam Cloud save support, and multiple audio and atmosphere improvements. Several gameplay systems were redesigned based directly on player feedback in order to make the experience more immersive, understandable, and intense.

All of these improvements were implemented across Escape: Immersion as a whole, including both the full version of the game currently in development and the demo version available on Steam. This allowed us to improve not only the future full release, but also the current experience players can access right now.

The Playtest and demo were extremely important milestones for us. They helped us understand which parts of the game worked well and which areas required major improvements. Escape: Immersion continues to evolve actively, and this update represents a major step toward delivering the tense and atmospheric horror adventure we envisioned from the very beginning.

Thank you to everyone who supported us, added the game to their wishlist, and followed our journey.

Source

Steam News / 9 May 2026

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