In this update2
Full notes
Full Eruption 爆发 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
Eruption 爆发 changes
Intro:
This version primarily adds a tutorial feature and fixes several issues.
Updates
Brand-New Introductory Tutorial Instructions
Illustrated tutorial instructions have been added to the first five levels of Story Mode/As If It Were New.
The tutorials cover: operation methods, basic settings, data rules, etc.
Tutorials are triggered when players enter specific areas.
Tutorials can be closed directly by long-pressing the "Next" button.
Tutorials can be disabled in Options > Generic from the main menu.
Fixes
Fixed an issue where defeating UE-type enemies as targets in Endless Nightmare failed to trigger level completion.
Fixed misalignment of weapon trail effects due to pitch correction in lock-on mode.
Fixed a scenario in Endless Nightmare where VIPs might share the same weapon skin as targets, causing incorrect identification.
Fixed offset issues with weapon names and messages text in ultra-wide screen mode.
Optimized dynamic effects of information text panels.
Fixed an issue where level failure reasons were not properly displayed in Endless Nightmare.
Conclusion:
Peripheral designs such as the game UI also significantly impact the quality of experience. In the future, more user experience improvements will be introduced irregularly. Stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
