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Steam News9 August 20261mo ago

Add Text Guides and New Simulation Options

Add Guides on the main menu that explain the various simulation options and how they work (e.g.

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Full ERAIASON update

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What changed

0 fixes6 additions1 change0 removals
  • Gameplay
  • Server
  • Performance
addedAdd Guides on the main menu that explain the various simulation options and how they work (e.g., brain types, robot types, and environment types)
addedNew simulation option: "Evolve activation functions", allowing evolution to change the activation functions of neurons
addedNew neuroevolution option: "developmental encoding", an indirect encoding that creates neural networks using developmental instructions
addedAnimats can now steal energy when they attack other animats
addedNew neuroevolution option: "Dale NEAT", where neurons can be excitatory/inhibitory and network weights are all positive
addedNew simulation option: "Morphic Fields", this is a population-wide evolutionary memory that is used to bias mutations

ERAIASON changes

addedAdd Guides on the main menu that explain the various simulation options and how they work (e.g., brain types, robot types, and environment types)
addedNew simulation option: "Evolve activation functions", allowing evolution to change the activation functions of neurons
addedNew neuroevolution option: "developmental encoding", an indirect encoding that creates neural networks using developmental instructions
addedAnimats can now steal energy when they attack other animats
addedNew neuroevolution option: "Dale NEAT", where neurons can be excitatory/inhibitory and network weights are all positive
  • Add Guides on the main menu that explain the various simulation options and how they work (e.g., brain types, robot types, and environment types)

  • New simulation option: "Evolve activation functions", allowing evolution to change the activation functions of neurons

  • New neuroevolution option: "developmental encoding", an indirect encoding that creates neural networks using developmental instructions

  • Animats can now steal energy when they attack other animats

  • New neuroevolution option: "Dale NEAT", where neurons can be excitatory/inhibitory and network weights are all positive

  • New simulation option: "Morphic Fields", this is a population-wide evolutionary memory that is used to bias mutations

  • Robot performance optimizations, to make the game run faster/smoother (especially at higher simulation speed multipliers, and with larger robot populations)

  • Bug fixes

Source

Steam News / 9 August 2026

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