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Steam News7 November 20257mo ago

Build 0.10.3.5

Hi everyone, we're releasing a small patch to address some issues and do some fine-tuning.

In this update7

Full notes

Full ERA ONE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition5 changes0 removals
  • Performance
  • Balance
  • Maps
  • UI and audio
changedHi everyone, we're releasing a small patch to address some issues and do some fine-tuning. Additionally, on the preview branch, we've uploaded an experimental version of this patch that might fix the crashes some of you are experiencing.
fixedGameplayNew weapon: Flamethrower for Warships and Sentry, with updated visuals and tuned size/rotation. - Navigation Targeting no longer has horizontal limits. - Plasma Turret now consumes 4 energy. - Mortar: +5% area damage, increased range, and longer lifetime for cluster projectiles. - Heavy Ion Cannon: +10% damage. - Autocannon: +5% damage. - Missiles, Micro Nukes, and Mines: +10% lifetime. - Asteroid Miner health increased by 100%. - Pirate torpedo turrets: wider target angle. - Dust cloud hiding strength reduced by 10%. - Fixed Recycle units sometimes not working as expected with multiple facilities
fixedMaps & SceneryTraining map improvements and polish. - Fixed atmosphere glitch on Alya’s Moon.
addedUser Interface and SettingsButton text visibility toggle now cycles through three modes (All, Names Only, Off) with clear colors. - Tooltip numbers no longer wrap to a new line unexpectedly. - Added in‑game chat bubble overlay to audio responses;
changedGraphics and Visual EffectsRadioactive Nebula lighting simplified to improve performance. - Flamethrower visual effects updated.
changedAudioImproved SFX for scouts and bombers special weapons. - Radio chatter tuning: fewer “Request/Provide Support” messages; more “Under Attack” alerts. - Distress responses will no longer play after excessive delay.

ERA ONE changes

changedHi everyone, we're releasing a small patch to address some issues and do some fine-tuning. Additionally, on the preview branch, we've uploaded an experimental version of this patch that might fix the crashes some of you are experiencing.
fixedNew weapon: Flamethrower for Warships and Sentry, with updated visuals and tuned size/rotation. - Navigation Targeting no longer has horizontal limits. - Plasma Turret now consumes 4 energy. - Mortar: +5% area damage, increased range, and longer lifetime for cluster projectiles. - Heavy Ion Cannon: +10% damage. - Autocannon: +5% damage. - Missiles, Micro Nukes, and Mines: +10% lifetime. - Asteroid Miner health increased by 100%. - Pirate torpedo turrets: wider target angle. - Dust cloud hiding strength reduced by 10%. - Fixed Recycle units sometimes not working as expected with multiple facilities
fixedTraining map improvements and polish. - Fixed atmosphere glitch on Alya’s Moon.
addedButton text visibility toggle now cycles through three modes (All, Names Only, Off) with clear colors. - Tooltip numbers no longer wrap to a new line unexpectedly. - Added in‑game chat bubble overlay to audio responses;
changedRadioactive Nebula lighting simplified to improve performance. - Flamethrower visual effects updated.

Hi everyone, we're releasing a small patch to address some issues and do some fine-tuning. Additionally, on the preview branch, we've uploaded an experimental version of this patch that might fix the crashes some of you are experiencing.

Gameplay

  • New weaponFlamethrower for Warships and Sentry, with updated visuals and tuned size/rotation. - Navigation Targeting no longer has horizontal limits. - Plasma Turret now consumes 4 energy. - Mortar: +5% area damage, increased range, and longer lifetime for cluster projectiles. - Heavy Ion Cannon: +10% damage. - Autocannon: +5% damage. - Missiles, Micro Nukes, and Mines: +10% lifetime. - Asteroid Miner health increased by 100%. - Pirate torpedo turrets: wider target angle. - Dust cloud hiding strength reduced by 10%. - Fixed Recycle units sometimes not working as expected with multiple facilities

Maps & Scenery

  • Training map improvements and polish. - Fixed atmosphere glitch on Alya’s Moon.

User Interface and Settings

  • Button text visibility toggle now cycles through three modes (All, Names Only, Off) with clear colors. - Tooltip numbers no longer wrap to a new line unexpectedly. - Added in‑game chat bubble overlay to audio responses;

Graphics and Visual Effects

  • Radioactive Nebula lighting simplified to improve performance. - Flamethrower visual effects updated.

Audio

  • Improved SFX for scouts and bombers special weapons. - Radio chatter tuning: fewer “Request/Provide Support” messages; more “Under Attack” alerts. - Distress responses will no longer play after excessive delay.

Localization

  • Various localization fixes.

Known Issues

  • Frigates with Flamethrowers will try to attack even when the flamethrower is out of range. - Missile based weapons will sometimes fire into friendly modules when target is moving, this will be improved in the next releases. - Some people are still experiencing crashes, this is being actively monitored, we'll provide more info and help as soon as possible.

Source

Steam News / 7 November 2025

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