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Steam News9 December 20196y ago

New Patch and Free to Play

It's been a while, but we're excited to finally announce a new patch. The patch is not yet stable, so if you experience some bugs, please take the time to report them on our official website or in the Steam discussion b

Full notes

Full Equilibrium Of Divinity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions0 changes0 removals
  • Gameplay
  • Compatibility
  • Balance
addedIt's been a while, but we're excited to finally announce a new patch. The patch is not yet stable, so if you experience some bugs, please take the time to report them on our official website or in the Steam discussion boards.
addedPlayers who own the game on Steam can rightclick the game in their Steam library, goto properties and change to the beta branch in their BETA settings to access the new patch.
addedNew players can download the full game from our website in the Download Section .
addedElite Monsters now spawn in Hard & Ultra Hard difficulties. Those monsters offer an extra challenge but can provide valuable rare drops. - Added Wishing Well Landmark: This gives you more agency about the items you'll find in future dungeons. But wishes are never free. - Added Altar of Magic Conversion Landmark: This lets you convert some magical items that you don't need to add permanent resistances to your characters. - Agility breakpoints are added, which will affect your Spell Damage depending on your equip burden. There is more planned for this feature in the future. - Added Filter Options for Gemcrafters the Crafting Menu. - No more software mouse cursors (Should eliminate mouse lag) - Stamina drain overhaul. Most spells and weapons have their stamina drain values adjusted to make stamina management more important. (especially for the early game). - Lots of balance changes and bug fixes.

Equilibrium Of Divinity changes

addedIt's been a while, but we're excited to finally announce a new patch. The patch is not yet stable, so if you experience some bugs, please take the time to report them on our official website or in the Steam discussion boards.
addedPlayers who own the game on Steam can rightclick the game in their Steam library, goto properties and change to the beta branch in their BETA settings to access the new patch.
addedNew players can download the full game from our website in the Download Section .
addedElite Monsters now spawn in Hard & Ultra Hard difficulties. Those monsters offer an extra challenge but can provide valuable rare drops. - Added Wishing Well Landmark: This gives you more agency about the items you'll find in future dungeons. But wishes are never free. - Added Altar of Magic Conversion Landmark: This lets you convert some magical items that you don't need to add permanent resistances to your characters. - Agility breakpoints are added, which will affect your Spell Damage depending on your equip burden. There is more planned for this feature in the future. - Added Filter Options for Gemcrafters the Crafting Menu. - No more software mouse cursors (Should eliminate mouse lag) - Stamina drain overhaul. Most spells and weapons have their stamina drain values adjusted to make stamina management more important. (especially for the early game). - Lots of balance changes and bug fixes.

It's been a while, but we're excited to finally announce a new patch. The patch is not yet stable, so if you experience some bugs, please take the time to report them on our official website or in the Steam discussion boards.

Players who own the game on Steam can rightclick the game in their Steam library, goto properties and change to the beta branch in their BETA settings to access the new patch.

New players can download the full game from our website in the Download Section .

Please note that because the game uses Steams leaderboard function, only player who own the game on Steam and are logged into their Steam account will be able to post their highscores to the leaderboards.

Patch notes 1.1.2:

  • Elite Monsters now spawn in Hard & Ultra Hard difficulties. Those monsters offer an extra challenge but can provide valuable rare drops. - Added Wishing Well Landmark: This gives you more agency about the items you'll find in future dungeons. But wishes are never free. - Added Altar of Magic Conversion Landmark: This lets you convert some magical items that you don't need to add permanent resistances to your characters. - Agility breakpoints are added, which will affect your Spell Damage depending on your equip burden. There is more planned for this feature in the future. - Added Filter Options for Gemcrafters the Crafting Menu. - No more software mouse cursors (Should eliminate mouse lag) - Stamina drain overhaul. Most spells and weapons have their stamina drain values adjusted to make stamina management more important. (especially for the early game). - Lots of balance changes and bug fixes.

Source

Steam News / 9 December 2019

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