Update history
Latest EQDRIVE.IO updates
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- EQDRIVE.IO
Small Patch
Fixed the issue in Airplane collisions. Realityocean Games
Announcement1 changeFix - EQDRIVE.IO
Airplane Update
Now you can fly an airplane in EQDRIVE.IO On Katadhin Island and Madeira Island maps you can find an Airport spawn point suitable for taking off and landing an airplane. We are continuing to working on the game to add s…
Announcement1 changeMaps - EQDRIVE.IO
Announcement
Our lovely game is going to celebrate the third year of it's creation at the end of the month. To honor that, also to appreciate growing interest in our game we decided to dedicate 30 days to improve the game and add mo…
Announcement2 changesUI/audioMaps - EQDRIVE.IO
Small Patch
We added a system to teleport you to the nearest road when you have to respawn after falling into the sea. Also made a few changes in collision detection of the trees to avoid game freezing. Realityocean Games
Announcement1 changeGameplay - EQDRIVE.IO
Monthly Update
Fixed vehicles stuck into steep terrain while vehicles are sliding down the terrain. Fixed excessive bouncing of vehicles after spawning. Adjusted in game vehicle spawner to consider terrain height, while choosing a pos…
Announcement1 changeFixGameplay - EQDRIVE.IO
Summer Update
As we approach important weeks of gaming, We wanted to publish a new update for our game. Fixed shadow flickering on steep terrain. Reduced clutch vibration at low speeds. Tuned CVT transmission to accelerate faster to…
Announcement4 changesFixGameplay - EQDRIVE.IO
Force Feedback and Manual Transmission Update
Added DirectInput Force Feedback which does support all Logitech, Thrustmaster and Fanatec steering wheels. Added various transmission options to all vehicles including manual transmission which can work with or without…
Announcement1 changeFixPerformance - EQDRIVE.IO
Major Update
We redesigned Gridmap with a lot of interesting obstacles and platforms to test drive vehicles. Added a new game scene featuring a sci-fi city and elevated racetracks(with checkpoints and timer). Added one more bus and…
Announcement1 changeFixCompatibility

