Full notes
Full EQDRIVE.IO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
Fixed vehicles stuck into steep terrain while vehicles are sliding down the terrain. Fixed excessive bouncing of vehicles after spawning. Adjusted in game vehicle spawner to consider terrain height, while choosing a position to spawn the new vehicle. Added option to go to main menu from in game ESC menu. Reduced default graphics quality settings. (Can be changed from game settings) Added auto hide mouse cursor in game.
Realityocean Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
