In this update1
Full notes
Full Epoch Cycle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- UI and audio
- Gameplay
- Fixes
- Balance
Epoch Cycle changes
DEMO 20251023 Update Notice
If you encounter issues after updating, delete save files at:
C:\\Users\\"Username"\\AppData\\LocalLow\\Geometric Universe\\Epoch Cycle
Delete all files in this directory.
Fixed event text when civilizations collapse due to insufficient population/food
Added tooltips for Construction Reinforcement function
Increased rewards for Wonder-related event chains
Added randomized positive effects quantity for Consul traits
Implemented random weight distribution for Consul traits
Unlocked achievements and starting relic selection (may contain bugs)
Added disaster-preventing starting relics to avoid civilization collapse
Fixed population disappearance bug during Active/Dormant transitions
Balance adjustments: optimized resource production & enhanced construction temperature resistance
Game language now syncs with STEAM client settings
Optimized UI elements that appeared to pause the game
Automatic 1x speed activation when extreme temperatures reduce construction HP
Source
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