Full notes
Full Epitasis update
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What changed
- Events
- Gameplay
Epitasis changes
Hey everyone! Lucas here with another update for Epitasis. It's been a bit of time since the last update, and for good reason. Epitasis is beginning to wrap up development and we've been hard at work doing so. The last few months have been particularly intense as we try to get everything together, but the good news is that everything really is finally falling into place and feeling great. We still have a few months of work left until launch, but we're almost there! The last half of the year, we...
...demoed the game at Xbox's Pre-PAX West event in August! It was so cool finally being able to demo the game at Microsoft's Headquarters, along with seeing all the cool games at PAX West!
...showed the game close to home in DC in September, at the District Arcade. If you're ever in the area, IGDA puts on a good show each year with cool games!
...demoed at other smaller events, and received a ton of feedback that has helped improve the game immensely!
This week, Jan 3rd-6th, we will also be attending MAGFest 2019, so if you're around make sure to come to Booth 18 in the Indie Showcase area and try Epitasis! We are planning to launch near the end of March - so just a few months away! As we get closer we will have more details and an exact date. We are so excited for everyone to finally be able to play Epitasis. In addition to all the information, here's some new screenshots!
As always, for more frequent updates, you can be sure to follow us on Twitter and Facebook, or even here on Steam. Thank you all for the support, and see you soon! - Lucas
Source
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