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Steam News5 October 20214y ago

Patch 0.7.1

Patch Notes: Optimized VRAM usage. Should improve performance and prevent crashes on systems with less than 4 Go video ram.

Full notes

Full Epic Fantasy Battle Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions5 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
changedOptimized VRAM usage. Should improve performance and prevent crashes on systems with less than 4 Go video ram.
fixedFixed monsters can't attack when surrounded by ally monsters against 1 humanoid opponent
fixedFixed squad get stuck in crowded area with environment obstacles
changedPrevent attacking squads from getting stuck behind holding/archers squads
fixedFixed Dwarf and Undead archer mesh deformation when firing
fixedFixed Undead mesh scale

Epic Fantasy Battle Simulator changes

changedOptimized VRAM usage. Should improve performance and prevent crashes on systems with less than 4 Go video ram.
fixedFixed monsters can't attack when surrounded by ally monsters against 1 humanoid opponent
fixedFixed squad get stuck in crowded area with environment obstacles
changedPrevent attacking squads from getting stuck behind holding/archers squads
fixedFixed Dwarf and Undead archer mesh deformation when firing

Patch Notes:

  • Optimized VRAM usage. Should improve performance and prevent crashes on systems with less than 4 Go video ram.

  • Fixed monsters can't attack when surrounded by ally monsters against 1 humanoid opponent

  • Fixed squad get stuck in crowded area with environment obstacles

  • Prevent attacking squads from getting stuck behind holding/archers squads

  • Fixed Dwarf and Undead archer mesh deformation when firing

  • Fixed Undead mesh scale

  • Fixed Undead Raider hand go through shield during Idle animation

  • Fixed Undead archer LOD4 bow string deformation glitch

  • Reduced all archers health

  • Improved hitbox height precision

  • Improved unit pushed by player behaviour (navigating through an ally squad in third person should be easier)

  • Fixed Possess UI/Victory UI overlap

Source

Steam News / 5 October 2021

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