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Steam News20 February 20224y ago

Minor Pupdate: v1.47.1 (Tutorial adjustments, loot adjustments)

Adjusted the optimal completion path for the Lost Caverns due to player feedback Adjusted the drop rate of Legendary (Orange) quality gear due to player feedback NOTE: Orange gear will now begin to drop much more freque

Full notes

Full Ephemeral Tale update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
changedAdjusted the optimal completion path for the Lost Caverns due to player feedback
changedAdjusted the drop rate of Legendary (Orange) quality gear due to player feedback NOTE: Orange gear will now begin to drop much more frequently once the player begins to unlock "Drop Rate+" nodes in the talent tree. (Prior cap was ~15% on NG+, 9% on first playthrough, new is ~20% on NG+, 15% on first playthrough, and it starts scaling immediately instead of 3 nodes deep)

Ephemeral Tale changes

changedAdjusted the optimal completion path for the Lost Caverns due to player feedback
changedAdjusted the drop rate of Legendary (Orange) quality gear due to player feedback NOTE: Orange gear will now begin to drop much more frequently once the player begins to unlock "Drop Rate+" nodes in the talent tree. (Prior cap was ~15% on NG+, 9% on first playthrough, new is ~20% on NG+, 15% on first playthrough, and it starts scaling immediately instead of 3 nodes deep)
  • Adjusted the optimal completion path for the Lost Caverns due to player feedback

  • Adjusted the drop rate of Legendary (Orange) quality gear due to player feedback

    NOTE: Orange gear will now begin to drop much more frequently once the player begins to unlock "Drop Rate+" nodes in the talent tree. (Prior cap was ~15% on NG+, 9% on first playthrough, new is ~20% on NG+, 15% on first playthrough, and it starts scaling immediately instead of 3 nodes deep)

Source

Steam News / 20 February 2022

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