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Steam News10 July 20223y ago

Pupdate: Ephemeral Tale v1.49.3

For quite some time, players have been reporting issues with frequent misses. While I believed that I had sorted them out, recent work on the engine's back-end revealed some flaws in the logic that I think may have caus

Full notes

Full Ephemeral Tale update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes0 removals
  • Performance
  • Fixes
  • Balance
  • Gameplay
fixedFor quite some time, players have been reporting issues with frequent misses. While I believed that I had sorted them out, recent work on the engine's back-end revealed some flaws in the logic that I think may have caused these edge cases where the game did not properly apply miss protection. As such, that has been addressed. Additionally, NWJS has been updated internally, which should lead to a minor performance increase on low-end systems. Should you see any complaints thrown at your face about it, please inform me via the forums or Discord and I can provide guidance on resolving this.
fixedFixed Miss Protection
changedLowered Floryn's per-turn HP regen to 15% (was 20%)
changedUpdated NWJS internally
Floryn's per-turn HP regen20%15%Floryn's per-turn HP regen decreased, nerf

Ephemeral Tale changes

fixedFor quite some time, players have been reporting issues with frequent misses. While I believed that I had sorted them out, recent work on the engine's back-end revealed some flaws in the logic that I think may have caused these edge cases where the game did not properly apply miss protection. As such, that has been addressed. Additionally, NWJS has been updated internally, which should lead to a minor performance increase on low-end systems. Should you see any complaints thrown at your face about it, please inform me via the forums or Discord and I can provide guidance on resolving this.
fixedFixed Miss Protection
changedLowered Floryn's per-turn HP regen to 15% (was 20%)
changedUpdated NWJS internally

For quite some time, players have been reporting issues with frequent misses. While I believed that I had sorted them out, recent work on the engine's back-end revealed some flaws in the logic that I think may have caused these edge cases where the game did not properly apply miss protection. As such, that has been addressed. Additionally, NWJS has been updated internally, which should lead to a minor performance increase on low-end systems. Should you see any complaints thrown at your face about it, please inform me via the forums or Discord and I can provide guidance on resolving this.

  • Fixed Miss Protection

  • Lowered Floryn's per-turn HP regen to 15% (was 20%)

  • Updated NWJS internally

  • Maybe some other stuff, I didn't take super good notes on this one

Source

Steam News / 10 July 2022

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