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Steam News10 July 20261mo ago

Update

Fixed an issue in the upgrade menu that caused upgrade percentages to display incorrectly. Fixed an issue that caused enemies in sectors beyond the first to move much more slowly than intended.

Full notes

Full EON Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes0 removals
  • Fixes
  • Balance
  • UI and audio
  • Store
fixedFixed an issue in the upgrade menu that caused upgrade percentages to display incorrectly.
fixedFixed an issue that caused enemies in sectors beyond the first to move much more slowly than intended.
fixedFixed a bug that caused the critical hit chance to increase every time the player leveled up.
addedWhen your ship's shields are depleted, it now gains 0.5 seconds of invulnerability to help prevent sudden deaths. An alarm sound has also been added to indicate that your shields are down.
changedReduced the rate at which ship prices increase after each purchase.
changedMade several balance adjustments to secondary weapons.

EON Survivor changes

fixedFixed an issue in the upgrade menu that caused upgrade percentages to display incorrectly.
fixedFixed an issue that caused enemies in sectors beyond the first to move much more slowly than intended.
fixedFixed a bug that caused the critical hit chance to increase every time the player leveled up.
addedWhen your ship's shields are depleted, it now gains 0.5 seconds of invulnerability to help prevent sudden deaths. An alarm sound has also been added to indicate that your shields are down.
changedReduced the rate at which ship prices increase after each purchase.
  • Fixed an issue in the upgrade menu that caused upgrade percentages to display incorrectly.

  • Fixed an issue that caused enemies in sectors beyond the first to move much more slowly than intended.

  • Fixed a bug that caused the critical hit chance to increase every time the player leveled up.

  • When your ship's shields are depleted, it now gains 0.5 seconds of invulnerability to help prevent sudden deaths. An alarm sound has also been added to indicate that your shields are down.

  • Reduced the rate at which ship prices increase after each purchase.

  • Made several balance adjustments to secondary weapons.

Source

Steam News / 10 July 2026

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